Age | Commit message (Expand) | Author |
2023-04-14 | Move mipmap generation into LLRenderTarget. | Jonathan "Geenz" Goodman |
2023-04-05 | SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157) | RunitaiLinden |
2023-03-28 | DRTVWR-559 Dynamically adjust exposure. | Dave Parks |
2023-02-23 | DRTVWR-559 Fix for irradiance maps going black at 128x128 radiance map resolu... | Dave Parks |
2023-02-09 | SL-19181 Modulate "glow" by PBR emissive. | Dave Parks |
2023-02-07 | SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. | Dave Parks |
2023-02-03 | SL-19148 Decruft followthrough -- one more dead shader | Dave Parks |
2023-02-03 | SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw... | Dave Parks |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong... | Dave Parks |
2023-01-11 | SL-18869 Touch up -- Prune "post_pos" from shadow shaders that don't need it ... | Dave Parks |
2023-01-09 | SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col... | Dave Parks |
2022-12-16 | SL-18851 Fix for PBR materials sometimes not casting shadows when they should. | Dave Parks |
2022-12-14 | SL-18782 WIP -- stub for reflection probe display. | Dave Parks |
2022-12-05 | SL-18692 Fix for fullbright alpha not clipping against water plane (also fixe... | Dave Parks |
2022-11-28 | Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559 | Brad Kittenbrink |
2022-11-28 | Merge remote-tracking branch 'origin/main' into DRTVWR-528 | Brad Kittenbrink |
2022-11-14 | Merged in SL-18332 (pull request #1194) | Jonathan Goodman |
2022-09-17 | WIP - switch PBR implementations | Dave Parks |
2022-09-16 | SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD | Dave Parks |
2022-09-13 | SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b... | Dave Parks |
2022-09-09 | SL-17701: PBR: WIP Alpha Blending | Ptolemy |
2022-08-20 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev |
2022-06-22 | SL-17600 Proper irradiance probes. | Dave Parks |
2022-06-21 | SL-17600 WIP -- Proper radiance maps (not just mipped cubemaps). | Dave Parks |
2022-06-15 | SL-17584 Make setShaders crashes more informative | Andrey Kleshchev |
2022-05-26 | Merge branch 'master' v 6.6.1 into DRTVWR-528 | Dave Houlton |
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks |
2022-05-02 | SL-17274: Stub for PBR DrawPool and shader | Ptolemy |
2022-03-18 | SL-16993: Fix Model Upload Physics Analyze rendering physics hull as black mesh | Ptolemy |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks |
2021-04-29 | SL-14113 Fix moon haze | Ptolemy |
2019-07-12 | SL-11109 | Graham Linden |
2019-04-02 | Merge 6.1.2 LoveMeRender new hotness | Graham Linden |
2019-03-13 | Mods to make merge with viewer-release have less whitespace-only change and f... | Graham Linden |
2019-03-02 | SL-10664 | Graham Linden |
2019-02-13 | SL-10181, SL-10546 | Graham Linden |
2019-01-31 | 9996 partial fix (works for non-ALM rendering only) | Graham Linden |
2019-01-30 | WIP for 10374 (reduce number of shaders linking against deferredUtil). | Graham Linden |
2019-01-04 | Add new shaders for generating shadows from clouds. | Graham Linden |
2018-12-19 | Add new shaders for advanced atmo SH env lighting calcs. | Graham Linden |
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden |
2018-09-12 | SL-4178 make deferred version of highlight shader that fills in zero spec and... | Graham Linden |
2018-08-16 | MAINT-3699 new shaders supporting alpha blend/mask rigged content. | Graham Linden |
2018-07-03 | MAINT-8838 render a sun disc if the texture(s) are provided by WL settings (d... | Graham Linden |
2018-06-27 | Make distinct ALM moon shader, tweak mix factor for day vs night moon shading... | Graham Linden |
2018-06-27 | Remove unused member vectors of uniforms from LLViewerShaderMgr. | Graham Linden |
2018-06-08 | Add specific shader for the moon to allow different rendering at day vs night. | Graham Linden |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2014-04-24 | MAINT-4009: Ensuring that the shader manager instance is released during clea... | Stinson Linden |