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authorGraham Linden <graham@lindenlab.com>2018-06-08 22:22:20 +0100
committerGraham Linden <graham@lindenlab.com>2018-06-08 22:22:20 +0100
commit507c4921826e73635f6ae31087ab0e6cd1280f43 (patch)
tree1f6a5aba26ba21f43ae79b3eddd1f8d5a458c481 /indra/newview/llviewershadermgr.h
parent363f7f84a149c0bc4fe21df80aead821f02a7ff0 (diff)
Add specific shader for the moon to allow different rendering at day vs night.
Add MouseMoon positioning ala MouseSun debug setting and accessors to use it.
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r--indra/newview/llviewershadermgr.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 10c60187f3..d4967ca5a5 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -279,6 +279,7 @@ extern LLGLSLShader gImpostorProgram;
// WindLight shader handles
extern LLGLSLShader gWLSkyProgram;
extern LLGLSLShader gWLCloudProgram;
+extern LLGLSLShader gWLMoonProgram;
// Post Process Shaders
extern LLGLSLShader gPostColorFilterProgram;