Age | Commit message (Expand) | Author |
2024-01-24 | https://github.com/secondlife/viewer/issues/671 Wire up the RenderMirrors deb... | Jonathan "Geenz" Goodman |
2024-01-24 | Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVW... | Jonathan "Geenz" Goodman |
2024-01-22 | https://github.com/secondlife/viewer-issues/issues/22 partial build fix | RunitaiLinden |
2024-01-19 | Merge branch 'release/materials_featurette' into DRTVWR-592 | RunitaiLinden |
2024-01-08 | replace boost library to standard | AiraYumi |
2023-11-30 | SL-20611 Incorporate water haze into new post effect atmospherics goodness | RunitaiLinden |
2023-11-17 | SL-20611 followup -- remove now unused glsl files. Fix transparent water. | RunitaiLinden |
2023-11-16 | SL-20611 Make haze effect local lights -- move sky and water haze to their ow... | RunitaiLinden |
2023-11-02 | SL-19979 Fix for frame stalls on mac with shadows enabled. Also fix multihre... | Dave Parks |
2023-10-16 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman |
2023-10-13 | Merge branch 'DRTVWR-559' into DRTVWR-592 | Cosmic Linden |
2023-10-13 | DRTVWR-592: Fix PBR terrain shader compile crash when emissive textures are d... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Give PBR terrain shader more descriptive name for debugging/profi... | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add test config for triplanar mapping blend strength | Cosmic Linden |
2023-10-13 | DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Triplanar mapping | Cosmic Linden |
2023-10-13 | DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f... | Cosmic Linden |
2023-10-13 | DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just ... | Cosmic Linden |
2023-10-11 | SL-20440 Fix for projector ambiance destroying PBR shading. Also fix longsta... | RunitaiLinden |
2023-10-04 | SL-20141 Remove "Local Lights" checkbox and instead make the number of lights... | RunitaiLinden |
2023-10-02 | Fix ssao define in under water light softening shader (#403) | Rye Mutt |
2023-07-17 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman |
2023-07-12 | SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable... | Cosmic Linden |
2023-06-27 | Just about got hero reflection maps working. | Jonathan "Geenz" Goodman |
2023-06-27 | SL-19884 Fix for garbled rigged meshes in model import preview window. | RunitaiLinden |
2023-06-14 | SL-19838 Fix for transparent PBR materials always casting shadows. | RunitaiLinden |
2023-05-25 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-05-25 | SL-19713 Fix for broken avatar preview render in animation upload. Incidenta... | RunitaiLinden |
2023-05-25 | Fix underwater fog mismatch between opaque and alpha blend when local lights ... | Rye Mutt |
2023-05-23 | DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on Re... | RunitaiLinden |
2023-05-17 | Add a binary cache for compiled shaders using glProgramBinary (#216) | Rye Mutt |
2023-05-17 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden |
2023-05-15 | SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f... | RunitaiLinden |
2023-04-28 | SL-19644: Entirely separate files for GLTF alpha shadows | Cosmic Linden |
2023-04-26 | DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo... | RunitaiLinden |
2023-04-20 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman |
2023-04-18 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | RunitaiLinden |
2023-04-18 | DRTVWR-559 Add control for automatic reflection probes to advanced preference... | RunitaiLinden |
2023-04-18 | SL-19561: Fix missing shadows on PBR alpha mask animeshes. | Cosmic Linden |
2023-04-14 | Move mipmap generation into LLRenderTarget. | Jonathan "Geenz" Goodman |
2023-04-11 | SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ... | RunitaiLinden |
2023-04-05 | SL-19538 Followup -- fix for dynamic exposure having large gaps in it… (#157) | RunitaiLinden |
2023-04-04 | SL-19538 Remove hacky ambiance scale and take the mittens off probe a… (#151) | RunitaiLinden |
2023-03-31 | SL-19485 Fix for sun shadows having no effect on water. Make sphere probes f... | Dave Parks |
2023-03-30 | SL-19517 Fix for RenderReflectionProbeCount other than 256 causing black refl... | Dave Parks |
2023-03-28 | DRTVWR-559 Dynamically adjust exposure. | Dave Parks |
2023-03-27 | Fix up the graphics setting detection | Jonathan "Geenz" Goodman |
2023-03-03 | SL-17584 Better logging for setShaders crashes | Andrey Kleshchev |
2023-03-02 | SL-19281 Unify handling of haze and gamma between fullbright and not and move... | Dave Parks |
2023-02-27 | DRTVWR-559 Fix for occlusion culling going off the rails when settings change... | Dave Parks |