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authorCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:43:18 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:43:18 -0700
commitcc0f831aaa960552b218da436da57b44cb2dfe0f (patch)
tree2f580ac1443f45a83b3792d339d60009c8a58084 /indra/newview/llviewershadermgr.cpp
parent8d9933b37057a67652512d949cedb24b9b087810 (diff)
DRTVWR-592: Fix PBR terrain shader compile crash when emissive textures are disabled
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 5849f97e0e..d545ef97fd 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -695,6 +695,8 @@ std::string LLViewerShaderMgr::loadBasicShaders()
attribs["TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT"] = llformat("%d", mapping);
const F32 triplanar_factor = gSavedSettings.getF32("RenderTerrainPBRTriplanarBlendFactor");
attribs["TERRAIN_TRIPLANAR_BLEND_FACTOR"] = llformat("%.2f", triplanar_factor);
+ S32 detail = gSavedSettings.getS32("RenderTerrainPBRDetail");
+ attribs["TERRAIN_PBR_DETAIL"] = llformat("%d", detail);
}
LLGLSLShader::sGlobalDefines = attribs;