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author | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 10:43:18 -0700 |
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committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 10:43:18 -0700 |
commit | cc0f831aaa960552b218da436da57b44cb2dfe0f (patch) | |
tree | 2f580ac1443f45a83b3792d339d60009c8a58084 /indra/newview/llviewershadermgr.cpp | |
parent | 8d9933b37057a67652512d949cedb24b9b087810 (diff) |
DRTVWR-592: Fix PBR terrain shader compile crash when emissive textures are disabled
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 5849f97e0e..d545ef97fd 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -695,6 +695,8 @@ std::string LLViewerShaderMgr::loadBasicShaders() attribs["TERRAIN_PLANAR_TEXTURE_SAMPLE_COUNT"] = llformat("%d", mapping); const F32 triplanar_factor = gSavedSettings.getF32("RenderTerrainPBRTriplanarBlendFactor"); attribs["TERRAIN_TRIPLANAR_BLEND_FACTOR"] = llformat("%.2f", triplanar_factor); + S32 detail = gSavedSettings.getS32("RenderTerrainPBRDetail"); + attribs["TERRAIN_PBR_DETAIL"] = llformat("%d", detail); } LLGLSLShader::sGlobalDefines = attribs; |