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path: root/indra/newview/llviewerjointmesh.cpp
AgeCommit message (Expand)Author
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-17More BOOL to bool replacements primarily in llappearance and llxmlAnsariel
2024-02-17misc: BOOL to boolLars Næsbye Christensen
2024-02-12more misc: BOOL (int) to real boolLars Næsbye Christensen
2023-05-16DRTVWR-559 Decruft deprecated OpenGL flags.RunitaiLinden
2023-05-01SL-19656 Rewrite avatar and attachment render metrics to not interfere with r...RunitaiLinden
2023-04-26Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539Brad Linden
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2022-09-21SL-18202 WIP merging autotune contribution and updating UIMnikolenko Productengine
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend()Dave Houlton
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType()Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2020-10-08DRTVWR-510 remove all LL_SOLARIS conditionalsDave Houlton
2020-07-02SL-11625 Fix for skewed baked texture offset valuesAndrey Lihatskiy
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-02-26SL-109 WIP - minor code cleanupBrad Payne (Vir Linden)
2016-02-26SL-287 - default avatar handles position changes caused by extra spine jointsBrad Payne (Vir Linden)
2016-02-23SL-287 WIP - fixed default avatar crash caused by added spine joints. Still r...Brad Payne (Vir Linden)
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-10-15renamed TimeBlock to BlockTimerStatHandleRichard Linden
2013-09-05changed fast timer over to using macroRichard Linden
2013-08-09second phase summer cleaningRichard Linden
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-11mergeprep
2012-09-09Fixed crashes on login. Moved most of the remaining character/skeleton gener...Don Kjer
2012-09-07SH-3264 Porting over the XML loading of the avatar structure to llappearanceNyx (Neal Orman)
2012-09-04Split LLTexLayerSetBuffer into llappearance portion, and viewer-specific LLVi...Don Kjer
2012-09-03Extracted texture baking system into llappearance library.Don Kjer
2012-07-30mergeBrad Payne (Vir Linden)
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-06-22mergeBrad Payne (Vir Linden)
2012-06-04mergeBrad Payne (Vir Linden)
2012-05-25Merge pull from lindenlab/viewer-development as requested by Oz for DRTVWR-148simon@Simon-PC.lindenlab.com
2012-05-02merge viewer-release to dranoBrad Payne (Vir Linden)
2012-02-27SH-2689 WIP - tracking cloud/gray/textured state for avs, display with render...Brad Payne (Vir Linden)
2012-01-25SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid...Dave Parks
2012-01-04SH-2789 WIP - stricter calling of memcpyNonAliased16Brad Payne (Vir Linden)
2011-11-09SH-24114 Remove unused variablesDave Parks
2011-11-08SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirem...Dave Parks
2011-10-04SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc...Dave Parks
2011-09-23SH-2244 Better VAO support -- still slower than non-VAO implementation for so...Dave Parks
2011-09-22SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo...Dave Parks
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-08-10SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...Dave Parks
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-03-03SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...Dave Parks