Age | Commit message (Expand) | Author |
2011-09-26 | merge | Dave Parks |
2011-09-26 | SH-2244 changes to run in a core context on AMD hardware without generating d... | Dave Parks |
2011-09-26 | SH-2244 Fix for menu backgrounds being invisible on login screen when shaders... | Dave Parks |
2011-09-17 | SH-2243 work in progress -- put back ambient lighting when atmospheric shader... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- don't use built-in GL light state when shaders ar... | Dave Parks |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks |
2011-09-13 | merge | Dave Parks |
2011-08-31 | Merge | Xiaohong Bao |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas w... | Dave Parks |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame st... | Dave Parks |
2011-07-15 | Merge from viewer-development | Xiaohong Bao |
2011-06-22 | merge latest viewer-development | Oz Linden |
2011-06-08 | SH-1785 Fix for hud attachments not rendering properly with indexed texture r... | Dave Parks |
2011-05-26 | SH-1359 General octree tune-up -- increase maximum capacity of an octree node... | Dave Parks |
2011-05-23 | merge latest changes (post-2.7.0) from viewer-development | Oz Linden |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp... | Dave Parks |
2011-05-09 | fix for SH-Render Metadata Physics Shapes on Development Client Gives Black S... | Xiaohong Bao |
2011-04-13 | merge out changes up to but not including the STORM-610 change | Oz Linden |
2011-04-06 | Automated merge with http://hg.secondlife.com/viewer-development | Richard Linden |
2011-03-31 | STORM-1126 merge | Vadim ProductEngine |
2011-03-24 | SOCIAL-788 FIX HUD Click points not accurate in Basic mode | Richard Linden |
2011-04-19 | merge | Dave Parks |
2011-04-11 | fix for SH-1235: [PUBLIC] Select a HUD attachment and moving a child prim or ... | Xiaohong Bao |
2011-02-23 | Merge from viewer-development | Xiaohong Bao |
2011-02-19 | Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/ | Don Kjer |
2011-02-18 | Cleanup of headless client (was: DisableRendering mode) | Don Kjer |
2011-02-18 | SH-948 don't occlusion cull everything when deferred rendering is enabled | Dave Parks |
2011-02-02 | Automated merge up from viewer-development into mesh-development | Loren Shih |
2011-02-01 | SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ab... | Dave Parks |
2011-01-19 | SH-571 Fix for shadows disappearing for a frame whenever an object switches o... | Dave Parks |
2010-12-03 | first iteration of memory pool code | Xiaohong Bao |
2010-12-01 | Automated merge up from viewer-development | Loren Shih |
2010-11-09 | Merge from beta | Kent Quirk |
2010-11-09 | SH-412 -- fix the way that redraws happen to eliminate flickering on resize -... | Kent Quirk |
2010-11-08 | Merge | Loren Shih |
2010-11-04 | SH-281 Fix for snapshots showing interface all the time | Loren Shih |
2010-11-04 | SH-358 FIXED LLPipeline::renderBloom crash on Windows | Loren Shih |
2010-11-01 | SH-281 Fix for snapshots showing interface all the time | Dave Parks |
2010-10-27 | Automated merge from viewer-development-shining | Loren Shih |
2010-10-27 | Automated merge up from viewer-development | Loren Shih |
2010-10-26 | Potential fix for crash in renderBloom. | Dave Parks |
2010-10-26 | Potential fix for crash in renderBloom. | Dave Parks |
2010-10-26 | STORM-416 : merge with viewer-development | Merov Linden |
2010-10-21 | Automated merge up from viewer-development | Loren Shih |
2010-10-20 | Automated merge up from viewer-development | Loren Shih |
2010-10-16 | Better physics shape display. | Dave Parks |
2010-10-14 | for SH-335: create a debug tool to track of memory availability. | Xiaohong Bao |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden |
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low a... | Merov Linden |
2010-09-27 | STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at mergin... | Nyx (Neal Orman) |