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path: root/indra/newview/lltexturectrl.cpp
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2014-07-22MAINT-4253 FIXED Don't call setSelection() twice.Mnikolenko ProductEngine
2014-07-21MAINT-4254 FIXED Don't change selection in Inventory panel when image's uuid ↵Mnikolenko ProductEngine
is null.
2014-05-07Pull and merge viewer-release as version 3.7.8simon
2014-03-12merge with releaseRichard Linden
2014-01-10MAINT-3364 FIXED Call clearSelection() from root_folderMnikolenko ProductEngine
2013-11-13MAINT-3364 (Texture picker highlights the wrong texture when no texture is ↵MaximB ProductEngine
found since CHUI.)
2013-10-08merge from viewer-releaseRichard Linden
2013-10-01Automated merge with http://bitbucket.org/lindenlab/viewer-releaseRichard Linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-07-30Summer cleaning - removed a lot of llcommon dependencies to speed up build timesRichard Linden
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders
2013-07-02NORSPEC-292 fix issues with managing LLNetworkData::PARAMS_LIGHT_IMAGE when ↵Graham Linden
demoting spotlights by removing their tex
2013-06-20merge with releaseRichard Linden
2013-06-11NORSPEC-258 and NORSPEC-226 make tex picker close refresh build tool UI ↵Graham Madarasz
correctly and fix issues with transition from no-bumps to normal maps
2013-06-05merge with viewer-releaseRichard Linden
2013-05-15NORSPEC-183 fix regression in diff map blank texture from NSPEC 152 fix by ↵Graham Madarasz
forcing new BlankImageID to the old default
2013-05-14NORSPEC-151 NORSPEC-152 fix handling of disable of bumpy and shiny in ↵Graham Madarasz
graphics panel to also disable deferred properly and add hooks for default norm and spec textures in texture picker
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-18SH-3931 WIP Interesting: Add graphs to visualize scene load metricsRichard Linden
changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup improvements to stats display of llstatbar added scene load stats floater accessed with ctrl|shift|2
2013-03-11mergeprep
2013-03-11Viewer-chui mergeprep
2013-03-08SH-3959 WIP - pass information about type of fetched image - server bake, ↵Brad Payne (Vir Linden)
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
2013-01-07CHUI-659 : WIP : Verified (tested) and cleaned up some CHUI-101 refactoring ↵Merov Linden
code.
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-08-01CHUI-267 FIX Full inventory listing not always shown for test accountRichard Linden
changed LLFolderViewModelInterface::getFilter() to return a reference, since it is never NULL removed sort order from filter, which was causing unneeded filtering
2012-07-27Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-07-03CHUI-101 WIP Make LLFolderview general purposeRichard Linden
move llfolderview* into LLUI!
2012-07-02CHUI-101 WIP Make LLFolderView general purposeRichard Linden
refactored source files, moving logic into llfolderviewmodel*.cpp filter logic tweaks purging and moving inventory now properly cleans up view model
2012-06-29CHUI-101 WIP Make LLFolderView general purposeRichard Linden
cleaned up some stale TODOs worked on getting initial inventory display to work consistently
2012-06-27CHUI-101 WIP Make LLFolderView general purposeRichard Linden
moved filtering logic to viewmodel
2012-06-27MAINT-1204 Fix for crash on selecting a texture anywhere other than the ↵Dave Parks
build tools.
2012-06-22mergeDave Parks
2012-06-20CHUI-101 WIP Make LLFolderview general purposeRichard Linden
more compilation fixes, just need to add getName() back to LLInventoryFilter et al
2012-06-19CHUI-101 WIP Make LLFolderview general purposeRichard Linden
added more casts to LLFolderViewModelItemInventory, etc. to fix compile errors
2012-06-15CHUI-101 WIP Make LLFolderView general purposeRichard Linden
continuing fixing build errors renamed llfoldervieweventlistener.h to llfolderviewmodel.h
2012-06-15Automated merge with ssh://hg.lindenlab.com/richard/viewer-chui-folderviewRichard Linden
2012-06-15CHUI-101 WIP Make LLFolderView general purposeRichard Linden
llfolderview refactornig
2012-05-22MAINT-119 FIXED (PUBLIC]no-transfer textures not searchable via texture picker)Paul ProductEngine
- Implemented Richard's and Leo's spec - Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content
2012-04-13merge changes for drtvwr-135Oz Linden
2012-04-02storm-64: Local TexturesVaalith Jinn
2012-03-09merge changes for vmrg-225Oz Linden
2012-02-08STORM-1809 The word "Multiple" does NOT show in the edit window when editing ↵Jonathan Yap
prims or linksets with mixed textures in LL V3
2012-01-31EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local ChatRichard Linden
2011-07-07Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-06-22STORM-1305 WIP Fixed texture control to not display hand cursor outside of ↵Vadim ProductEngine
the texture. Also click outside of the texture will not show the picker anymore.
2011-06-17EXP-915 FIX remove mHidden and mStartFolderID from LLFolderView*Richard Linden
cleaned up and refactored inventory code a bit reviewed by Leyla
2010-12-07Automated merge up from viewer-developmentLoren Shih
2010-12-01STORM-677 ADDITIONAL_FIX Force textures inside texture picker to be 100% ↵Vadim ProductEngine
opaque while the control is in a focused floater. Besides, made LLFloater handle opacity more like other controls do.
2010-11-25STORM-677 FIXED Made texture picker control transparent if the floater it ↵Vadim ProductEngine
resides in is transparent. Also added transparency support to the texture picker floater.