Age | Commit message (Collapse) | Author |
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correct
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calculator instead of binormal calculator, convert binormal centric code to tangent centric)
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state in build tool, and protect against callback crashes when switching regions
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in play
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with material data don't disappear in water.
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in play.
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Reviewed by Kelly and Graham
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Reviewed by Graham
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Reviewed by VoidPointer
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tested
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repository.
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against sculpt based crashers.
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vertex buffers for more than a few seconds.
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