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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llface.cpp
Age
Commit message (
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Author
2012-06-27
merge changes for DRTVWR-167
Oz Linden
2012-06-04
merge
Brad Payne (Vir Linden)
2012-05-31
MAINT-639 Fix for random rainbow effects on some prims.
Dave Parks
2012-05-22
Fix for linux build.
Dave Parks
2012-05-21
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...
Dave Parks
2012-04-03
merge changes for drtvwr-132
Oz Linden
2012-03-27
MAINT-710: Fix for VertexBufferStrider could not find valid vertex data. (fro...
Oz Linden
2012-05-02
MAINT-775 Particle vertex buffer management optimizations
Dave Parks
2012-04-26
Automated merge with http://hg.secondlife.com/viewer-release
Nat Goodspeed
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2012-02-08
merge
Brad Payne (Vir Linden)
2012-01-18
SH-2794 Map buffer now performs as well as buffersubdata
Dave Parks
2012-01-12
SH-2789 WIP
Brad Payne (Vir Linden)
2011-12-21
SH-2794 WIP -- work on getting glMapBuffer and friends to behave
Dave Parks
2011-11-18
SH-2700 Fix for random black textures due to texture index out of bounds. Al...
Dave Parks
2011-10-13
SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs
Dave Parks
2011-09-26
SH-2244 changes to run in a core context on AMD hardware without generating d...
Dave Parks
2011-09-23
SH-2244 Better VAO support -- still slower than non-VAO implementation for so...
Dave Parks
2011-09-14
SH-2243 work in progress -- application side matrix stack management
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-07-22
SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, ...
Dave Parks
2011-07-19
SH-2038 FIX -- [PUBLIC] Severe performance drop on MacBook Pros
Leslie Linden
2011-07-09
Added support for apple flush buffer range
Don Kjer
2011-07-09
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
Dave Parks
2011-06-09
SH-1802 Fix for disappearing meshes under some circuimstances.
Dave Parks
2011-06-01
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...
Dave Parks
2011-05-29
SH-1682 Work in progress on using texture indexes to improve batch size (wow,...
Dave Parks
2011-05-25
SH-1603 Replace every occurrence of "WTF" with something more appropriate.
Dave Parks
2011-04-28
SH-1443 Fix for fullbright alpha objects not appearing for some combinations ...
Dave Parks
2011-03-21
SH-1069 Fix for bump maps not loading fully -- don't clear bump image list on...
Dave Parks
2011-03-08
SH-1085 Fix for crash when disabling "mirror" and a face is selected.
Dave Parks
2011-03-03
SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be p...
Dave Parks
2011-02-02
merge
Dave Parks
2011-02-02
SH-900 Fix for only lowest LoD appearing for objects in neighboring regions.
Dave Parks
2011-02-01
Automated merge up from viewer-development into mesh-development
Loren Shih
2011-01-21
Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: View...
Xiaohong Bao
2011-01-18
fix for SH-659: small textures not loaded
Xiaohong Bao
2010-12-01
Automated merge up from viewer-development
Loren Shih
2010-11-21
Prune ll_aligned_malloc/free calls out of lldrawable and llface
Dave Parks
2010-10-29
Fix for sometimes missing the color value on last vertex of a face.
Dave Parks
2010-10-28
Fix for NAN getting copied for some color values (NAN is purple).
Dave Parks
2010-10-13
correct licenses (fix problem with license change merge)
Oz Linden
2010-10-10
VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.
Tofu Linden
2010-09-27
merge
Dave Parks
2010-09-24
SH-213 Fix for crash when selecting face.
Dave Parks
2010-09-22
Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching type...
Dave Parks
2010-09-21
Fix for build failures - disabling tcmalloc for now
Brad Payne (Vir Linden)
2010-09-20
Stop using ll_aligned_malloc/free in llvolume.
Dave Parks
2010-09-19
Raycasting for rigged attachments now works for your own attachments while in...
Dave Parks
2010-09-02
Fix for crash when loading models (Don't hit UI from the main thread). Added...
Dave Parks
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