Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-01-07 | MAINT-4773 FIXED Some transparent textures are rendered as white. | ruslantproductengine | |
This bug fix related also to MAINT-4092. In 4092 sometimes when we don't have information about the texture during the setup the materail (LLVOVolume::setTEMaterialParams()), we should substitute the material with disabled "diffuse alpha mode" (for detail in cases see MAINT-4092 JIRA ticket comment). This bug fix cover the case when after the loading texture we have all information about alpha mode, and in this case we should restore diffuse alpha mode if need. In short: now we always believe that information about the material is valid (LLVOVolume::setTEMaterialParams()). Of course before setup it we check information about texture (if it possible) , if texture is not exist in database or not 32 bit depth (for diffuse) we made changes. But in all other cases (if we can't receive information about texture) we remeber this case in mWaitingTextureInfo multimap. When information about texture will be available we get it in: LLVOVolume::notify AboutCreatingTexture() or Volume::notifyAboutMissingAsset() and again, we recheck it and if need change (substitute) the material parameters. I suppose that this solution is better than was before. If this patch will be accepted , I think that MAINT-4092 should be rechecked again. | |||
2014-11-13 | MAINT-4092 FIXED Prim faces with opaque diffuse maps, with material set to ↵ | ruslantproductengine | |
ALPHA_MODE_BLEND, do not render MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists | |||
2014-11-04 | MAINT-4619 FIXED Using Align Planar Faces on flexible prims causes viewer to ↵ | Mnikolenko ProductEngine | |
crash | |||
2014-05-07 | Pull and merge viewer-release as version 3.7.8 | simon | |
2014-03-24 | MAINT-3211 Fix for texture animations not working properly on rigged ↵ | Dave Parks | |
attachments when worn from inventory. | |||
2013-11-11 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-09-20 | MAINT-3172 fix rendering regressions from release mergedown | Graham Linden | |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-08-19 | Merge | Xiaohong Bao | |
2013-08-19 | Fix merge issues from genBBoxes optimizations fighting with genBBoxes ↵ | Graham Linden | |
optimizations and missing statics | |||
2013-10-04 | MAINT-3270 FIXED crash in LLControlCache<unsigned int>::LLControlCache: ↵ | maksymsproductengine | |
Control named RenderAutoMuteFunctionsnot found | |||
2013-09-25 | Merge recent viewer-bear fixes that missed the boat | Graham Linden | |
2013-09-19 | Merge downstream code | simon_linden | |
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-08-05 | Merge downstream code - Vivox update | simon | |
2013-08-01 | Merge downstream code | simon | |
2013-08-01 | MAINT-2949 : Objects across the sim border do not render when approached. Added | simon | |
missing code block from previous change as per Dave P's advice | |||
2013-07-23 | renamed mVarianceSum to mSumOfSquares to be more clear | Richard Linden | |
fixed normalization assertions to work with megaprims added is_zero() utility function fixed unit declarations to be more clear fixed texture cache hit rate always being 0 | |||
2013-07-22 | MAINT-2717 FIX Cannot see kittycorner SLS region from Sunshine region | PavelK ProductEngine | |
2013-06-25 | NORSPEC-288 remove unassertable asserts from restoring code to condition ↵ | Graham Linden | |
normals for this fix | |||
2013-06-21 | Merge cleanup. | Dave Parks | |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks | |
2013-06-20 | merge with release | Richard Linden | |
2013-06-20 | MATBUG-204 Fix for crash in genVolumeBBoxes | Dave Parks | |
2013-06-12 | Cleanup rollback and try point MIPs experiment to see if that's what is ↵ | Graham Madarasz | |
hosing the Mac on 10.6.8 | |||
2013-06-12 | Changes to protect against use of normalize3fast on degenerate vectors | Graham Madarasz | |
2013-06-08 | NORSPEC-233 fix default value and material apply logic errors | Graham Madarasz | |
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵ | Dave Parks | |
calculator instead of binormal calculator, convert binormal centric code to tangent centric) | |||
2013-05-29 | NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix ↵ | Dave Parks | |
testing based overhaul WIP Reviewed by Graham | |||
2013-05-14 | NORSPEC-103 reflect normal/spec UVs in face edit overlay display | Graham Madarasz | |
2013-05-10 | Fixup merge diffs | Graham Madarasz | |
2013-05-06 | NORSPEC-126 Make objects with normal maps applied obey legacy shiny settings | Graham Madarasz | |
2013-05-03 | NORSPEC-151 make disabling bumpyshiny disable adv lighting model as well | Graham Madarasz (Graham) | |
2013-05-03 | Merge with vwr-dev-mat | Graham Madarasz (Graham) | |
2013-05-02 | NORSPEC-149 Fix for objects set to alpha blend sometimes getting tossed into ↵ | Dave Parks | |
alpha mask pool. | |||
2013-04-26 | Merge vwr-dev-mat | Graham Madarasz | |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-25 | NORSPEC-104 Fix for texture animation sometimes not overriding specular and ↵ | Dave Parks | |
normal map texture coordinates. | |||
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon | |
2013-04-11 | Merge | simon | |
2013-04-10 | NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ↵ | Dave Parks | |
with material data don't disappear in water. | |||
2013-03-29 | NORSPEC-66 Hook up material parameters to rigged attachments. | Dave Parks | |
2013-03-29 | NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps. | Dave Parks | |