diff options
author | Dave Parks <davep@lindenlab.com> | 2013-03-29 16:13:36 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-03-29 16:13:36 -0500 |
commit | fc4869fb7871632b95dd293157b9965fb2edcb73 (patch) | |
tree | f752e158bb12f116730a48ca7b9ca84cd27fdf4f /indra/newview/llface.cpp | |
parent | 7c4fd34dce346171be603d6fe6e88cf56ebe2208 (diff) |
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Diffstat (limited to 'indra/newview/llface.cpp')
-rw-r--r-- | indra/newview/llface.cpp | 174 |
1 files changed, 120 insertions, 54 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 6f0b1ee567..9a8b37bf8b 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1258,7 +1258,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } LLStrider<LLVector3> vert; - LLStrider<LLVector2> tex_coords; + LLStrider<LLVector2> tex_coords0; + LLStrider<LLVector2> tex_coords1; LLStrider<LLVector2> tex_coords2; LLStrider<LLVector3> norm; LLStrider<LLColor4U> colors; @@ -1648,12 +1649,21 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, LLVector4a scalea; scalea.load3(scale.mV); + LLMaterial* mat = tep->getMaterialParams().get(); + bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1); - bool do_tex_mat = tex_mode && mTextureMatrix; + if (mat && !do_bump) + { + do_bump = mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1) || + mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2); + } + + bool do_tex_mat = tex_mode && mTextureMatrix; + if (!do_bump) { //not bump mapped, might be able to do a cheap update - mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount); + mVertexBuffer->getTexCoord0Strider(tex_coords0, mGeomIndex, mGeomCount); if (texgen != LLTextureEntry::TEX_GEN_PLANAR) { @@ -1664,12 +1674,12 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM); S32 tc_size = (num_vertices*2*sizeof(F32)+0xF) & ~0xF; - LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, tc_size); + LLVector4a::memcpyNonAliased16((F32*) tex_coords0.get(), (F32*) vf.mTexCoords, tc_size); } else { LLFastTimer t(FTM_FACE_TEX_QUICK_XFORM); - F32* dst = (F32*) tex_coords.get(); + F32* dst = (F32*) tex_coords0.get(); LLVector4a* src = (LLVector4a*) vf.mTexCoords; LLVector4a trans; @@ -1715,7 +1725,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, tmp = tmp * *mTextureMatrix; tc.mV[0] = tmp.mV[0]; tc.mV[1] = tmp.mV[1]; - *tex_coords++ = tc; + *tex_coords0++ = tc; } } } @@ -1738,7 +1748,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, tc.mV[0] = tmp.mV[0]; tc.mV[1] = tmp.mV[1]; - *tex_coords++ = tc; + *tex_coords0++ = tc; } } else @@ -1754,7 +1764,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, xform(tc, cos_ang, sin_ang, os, ot, ms, mt); - *tex_coords++ = tc; + *tex_coords0++ = tc; } } } @@ -1765,58 +1775,114 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } } else - { //bump mapped, just do the whole expensive loop + { //bump mapped or has material, just do the whole expensive loop LLFastTimer t(FTM_FACE_TEX_DEFAULT); - mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range); - + std::vector<LLVector2> bump_tc; - - for (S32 i = 0; i < num_vertices; i++) - { - LLVector2 tc(vf.mTexCoords[i]); + + if (mat) + { //writing out normal and specular texture coordinates, not bump offsets + do_bump = false; + } + + LLStrider<LLVector2> dst; + + for (U32 ch = 0; ch < 3; ++ch) + { + switch (ch) + { + case 0: + mVertexBuffer->getTexCoord0Strider(dst, mGeomIndex, mGeomCount, map_range); + break; + case 1: + if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1)) + { + mVertexBuffer->getTexCoord1Strider(dst, mGeomIndex, mGeomCount, map_range); + if (mat) + { + r = mat->getNormalRotation(); + mat->getNormalOffset(os, ot); + mat->getNormalRepeat(ms, mt); + + cos_ang = cos(r); + sin_ang = sin(r); + + } + } + else + { + continue; + } + break; + case 2: + if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2)) + { + mVertexBuffer->getTexCoord2Strider(dst, mGeomIndex, mGeomCount, map_range); + if (mat) + { + r = mat->getSpecularRotation(); + mat->getSpecularOffset(os, ot); + mat->getSpecularRepeat(ms, mt); + + cos_ang = cos(r); + sin_ang = sin(r); + } + } + else + { + continue; + } + break; + } + + + for (S32 i = 0; i < num_vertices; i++) + { + LLVector2 tc(vf.mTexCoords[i]); - LLVector4a& norm = vf.mNormals[i]; + LLVector4a& norm = vf.mNormals[i]; - LLVector4a& center = *(vf.mCenter); + LLVector4a& center = *(vf.mCenter); - if (texgen != LLTextureEntry::TEX_GEN_DEFAULT) - { - LLVector4a vec = vf.mPositions[i]; + if (texgen != LLTextureEntry::TEX_GEN_DEFAULT) + { + LLVector4a vec = vf.mPositions[i]; - vec.mul(scalea); + vec.mul(scalea); - switch (texgen) - { - case LLTextureEntry::TEX_GEN_PLANAR: - planarProjection(tc, norm, center, vec); - break; - case LLTextureEntry::TEX_GEN_SPHERICAL: - sphericalProjection(tc, norm, center, vec); - break; - case LLTextureEntry::TEX_GEN_CYLINDRICAL: - cylindricalProjection(tc, norm, center, vec); - break; - default: - break; - } - } + switch (texgen) + { + case LLTextureEntry::TEX_GEN_PLANAR: + planarProjection(tc, norm, center, vec); + break; + case LLTextureEntry::TEX_GEN_SPHERICAL: + sphericalProjection(tc, norm, center, vec); + break; + case LLTextureEntry::TEX_GEN_CYLINDRICAL: + cylindricalProjection(tc, norm, center, vec); + break; + default: + break; + } + } - if (tex_mode && mTextureMatrix) - { - LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); - tmp = tmp * *mTextureMatrix; - tc.mV[0] = tmp.mV[0]; - tc.mV[1] = tmp.mV[1]; - } - else - { - xform(tc, cos_ang, sin_ang, os, ot, ms, mt); - } + if (tex_mode && mTextureMatrix) + { + LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); + tmp = tmp * *mTextureMatrix; + tc.mV[0] = tmp.mV[0]; + tc.mV[1] = tmp.mV[1]; + } + else + { + xform(tc, cos_ang, sin_ang, os, ot, ms, mt); + } - *tex_coords++ = tc; - if (do_bump) - { - bump_tc.push_back(tc); + *dst++ = tc; + if (do_bump) + { + bump_tc.push_back(tc); + } } } @@ -1825,9 +1891,9 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mVertexBuffer->flush(); } - if (do_bump) + if (!mat && do_bump) { - mVertexBuffer->getTexCoord1Strider(tex_coords2, mGeomIndex, mGeomCount, map_range); + mVertexBuffer->getTexCoord1Strider(tex_coords1, mGeomIndex, mGeomCount, map_range); for (S32 i = 0; i < num_vertices; i++) { @@ -1854,7 +1920,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, LLVector2 tc = bump_tc[i]; tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() ); - *tex_coords2++ = tc; + *tex_coords1++ = tc; } if (map_range) |