Age | Commit message (Collapse) | Author |
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ALPHA_MODE_BLEND, do not render
MAINT-4645 FIXED [viewer-lion] The build tool shows normal or specular map as 'none' when one exists
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crash
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attachments when worn from inventory.
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another attempt to move mem stat into base class
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optimizations and missing statics
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Control named RenderAutoMuteFunctionsnot found
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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missing code block from previous change as per Dave P's advice
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fixed normalization assertions to work with megaprims
added is_zero() utility function
fixed unit declarations to be more clear
fixed texture cache hit rate always being 0
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normals for this fix
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hosing the Mac on 10.6.8
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calculator instead of binormal calculator, convert binormal centric code to tangent centric)
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testing based overhaul WIP
Reviewed by Graham
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alpha mask pool.
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normal map texture coordinates.
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with material data don't disappear in water.
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simulator to control object load order
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