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path: root/indra/newview/llface.cpp
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2014-03-24MAINT-3211 Fix for texture animations not working properly on rigged ↵Dave Parks
attachments when worn from inventory.
2013-10-04MAINT-3270 FIXED crash in LLControlCache<unsigned int>::LLControlCache: ↵maksymsproductengine
Control named RenderAutoMuteFunctionsnot found
2013-09-25Merge recent viewer-bear fixes that missed the boatGraham Linden
2013-09-20MAINT-3172 fix rendering regressions from release mergedownGraham Linden
2013-09-19Merge downstream codesimon_linden
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-08-19Fix merge issues from genBBoxes optimizations fighting with genBBoxes ↵Graham Linden
optimizations and missing statics
2013-08-05Merge downstream code - Vivox updatesimon
2013-08-01Merge downstream codesimon
2013-08-01MAINT-2949 : Objects across the sim border do not render when approached. Addedsimon
missing code block from previous change as per Dave P's advice
2013-07-22MAINT-2717 FIX Cannot see kittycorner SLS region from Sunshine regionPavelK ProductEngine
2013-06-25NORSPEC-288 remove unassertable asserts from restoring code to condition ↵Graham Linden
normals for this fix
2013-06-21Merge cleanup.Dave Parks
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20MATBUG-204 Fix for crash in genVolumeBBoxesDave Parks
2013-06-12Cleanup rollback and try point MIPs experiment to see if that's what is ↵Graham Madarasz
hosing the Mac on 10.6.8
2013-06-12Changes to protect against use of normalize3fast on degenerate vectorsGraham Madarasz
2013-06-08NORSPEC-233 fix default value and material apply logic errorsGraham Madarasz
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵Dave Parks
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-05-29NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix ↵Dave Parks
testing based overhaul WIP Reviewed by Graham
2013-05-14NORSPEC-103 reflect normal/spec UVs in face edit overlay displayGraham Madarasz
2013-05-10Fixup merge diffsGraham Madarasz
2013-05-06NORSPEC-126 Make objects with normal maps applied obey legacy shiny settingsGraham Madarasz
2013-05-03NORSPEC-151 make disabling bumpyshiny disable adv lighting model as wellGraham Madarasz (Graham)
2013-05-03Merge with vwr-dev-matGraham Madarasz (Graham)
2013-05-02NORSPEC-149 Fix for objects set to alpha blend sometimes getting tossed into ↵Dave Parks
alpha mask pool.
2013-04-26Merge vwr-dev-matGraham Madarasz
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-25NORSPEC-104 Fix for texture animation sometimes not overriding specular and ↵Dave Parks
normal map texture coordinates.
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-04-11Merge in downstream code (chui fixes, materials)simon
2013-04-11Mergesimon
2013-04-10NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ↵Dave Parks
with material data don't disappear in water.
2013-03-29NORSPEC-66 Hook up material parameters to rigged attachments.Dave Parks
2013-03-29NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.Dave Parks
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-25NORSPEC-54 Potential fix for crashing on all sorts of random operations.Dave Parks
2013-03-12Merge pragma warning hack to fix linux buildGraham Madarasz (Graham Linden)
2013-03-11Clean up moving llalignedarray and fast memcpy to llcommonGraham Madarasz
2013-03-04Automated merge with https://bitbucket.org/lindenlab/viewer-catDave Parks
2013-03-04MAINT-2371 More optimizations.Dave Parks
Reviewed by Graham
2013-03-04Performance improvements. Faster threadsaferefcount, faster instancetracker, ↵Graham Madarasz (Graham)
use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively.
2013-02-28Improve perf of GLSL uniform lookups by nameGraham Madarasz (Graham)
2013-02-26MAINT-2371 First set of profile guided optimizations.Dave Parks
Reviewed by Graham
2013-02-20MAINT-2370 Add debug setting "RenderAutoMuteRenderCostLimit" that ↵Dave Parks
automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider)
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-01-30merge downstream code from viewer-lionsimon@Simon-PC.lindenlab.com
2013-01-30Specular map support. This is the vast majority of the material parameters ↵Geenz
implemented at this point for opaque geometry.
2013-01-25Trying to set materials up for rendering! Yay!Geenz
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.