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path: root/indra/newview/llenvironment.cpp
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2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ↵Dave Parks
2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance.
2022-12-12Merge branch 'main' into DRTVWR-570-maint-QAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloater360capture.cpp
2022-12-03SL-18565 Built-in bump maps and some environment textures fail to loadAndrey Kleshchev
Due to udp texture fetching no longer being present
2022-11-28SL-18718 Crash at LLEventPump::listen and connection issuesAndrey Kleshchev
Cleaner reinit and termination.
2022-11-01Merge remote-tracking branch 'RyeMutt/viewer/llsd-usage-fixes' into ↵Andrey Lihatskiy
DRTVWR-570-maint-Q
2022-10-30Fix checks for empty LLSD maps to use size and not emptyMap which is for ↵Rye Mutt
creating an empty LLSDMap type.
2022-10-27DRTVWR-570 Mac build fix: unused variables cleanupAndrey Lihatskiy
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), ↵Dave Parks
remove some unused glsl files.
2022-09-27SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach ↵Dave Parks
-- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders.
2022-06-24SL-17663: Pass the water settings to the settings injector when an ↵Rider Linden
experience changes water settings.
2022-04-11SL-17182 FIXED Viewer crashes after changing the environment settingsMnikolenko Productengine
2022-01-19SL-15225 llSetAgentEnvironment cloud density transition doesn't workAndrey Kleshchev
2022-01-14SL-16606: Add profiler category SHADERPtolemy
2022-01-14SL-16606: Add profiler category ENVIRONMENTPtolemy
2021-11-19SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang. (cherry picked from commit 8458ad8890cf0a11804996210d7bcfbdaa3eec2e)
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-15Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"Dave Houlton
This reverts commit 5188a26a8521251dda07ac0140bb129f28417e49, reversing changes made to 819088563e13f1d75e048311fbaf0df4a79b7e19.
2021-11-04SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang.
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-19SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument ↵Dave Parks
LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead.
2021-07-19Merge branch 'master' into DRTVWR-522-maintAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llappcorehttp.cpp # indra/newview/llappcorehttp.h
2021-06-25Merge branch 'master' into DRTVWR-522-maintAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml
2021-06-25Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llvoicevivox.cpp
2021-05-06SL-15168 Viewer side functionality for guidebook window openingAndrey Kleshchev
2021-04-21SL-15152 Crashfix: Do not update environments when quitingAndrey Kleshchev
2021-03-18SL-14927 Some avatar names not resolvingAndrey Kleshchev
2021-02-25SL-14654 [EEP] Aplying settings locally now is instantAndrey Kleshchev
The 1 second fade makes it harder to compare different settings.
2021-02-19SL-14654 [EEP] Aplying settings locally now takes 1 second insterad of 5Andrey Kleshchev
2021-02-09SL-14675 Position changes shouldn't cause additional blends when environment ↵Andrey Kleshchev
isn't ready
2021-02-09SL-14675 Teleporting to a new region can load the wrong EEP environment layerAndrey Kleshchev
2021-02-01Merge branch 'master' into DRTVWR-522-maintAndrey Lihatskiy
2021-02-01Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2020-12-13SL-14543 Fix reason in environments 'settings couldn't be applied' errorAndrey Kleshchev
2020-12-08SL-14497 Unblocking does not remove voice blockAndrey Kleshchev
2020-11-13Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
# Conflicts: # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.cpp # indra/newview/llenvironment.cpp
2020-11-11Merge branch 'master' into DRTVWR-513-maintAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/llui/llfolderviewmodel.h # indra/newview/lltexturecache.cpp # indra/newview/llviewermenu.h # indra/newview/skins/default/xui/en/menu_wearable_list_item.xml
2020-10-09SL-14078 Validate region id for environmentsAndrey Kleshchev
It is possible for agent to pass multiple region borders fast, resulting in environment updates affecting wrong regions
2020-09-16SL-13923 - EEP sky is wrong after loading water then re-logging with ↵Andrey Kleshchev
EnvironmentPersistAcrossLogin
2020-05-27SL-13327 Crash at LLViewerRegion::getWaterHeightAndrey Kleshchev
2020-05-08SL-12963 Additional environment debug outputAndrey Kleshchev
2020-05-08SL-13161 Fixed notificationAndrey Kleshchev
2020-04-20SL-13040 Fixed crash at EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-04-13SL-13029 Fixed load orderAndrey Kleshchev
2020-04-12SL-13029 Environment update was not applying properlyAndrey Kleshchev
2020-04-03SL-11368, fix missing water uniforms for low shader settingsDave Houlton
2020-03-27SL-12911 Add Debug setting EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-03-27Removed obsolete and misleading variableAndrey Kleshchev
2020-02-27SL-12739 FIXED [EEP] Viewer is crashed after clicking the "Forget" button on ↵maxim_productengine
the Experience Profile after the llSetAgentEnvironment was used
2020-01-15SL-12208 [EEP] The Water Normal Map does not consistently renderandreykproductengine