diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-04-11 00:23:08 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-04-12 12:02:38 +0300 |
commit | 483c459e2e013e3bf1c813c3bb5030d0c0631963 (patch) | |
tree | cba08d214060ba78bb8e391514fcc93728a8ebd4 /indra/newview/llenvironment.cpp | |
parent | 8b3071dd1f33b8b2fc13fd52ca2cfbbab06171b9 (diff) |
SL-13029 Environment update was not applying properly
Diffstat (limited to 'indra/newview/llenvironment.cpp')
-rw-r--r-- | indra/newview/llenvironment.cpp | 88 |
1 files changed, 59 insertions, 29 deletions
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp index 1c551ed9a8..7cd9503e4d 100644 --- a/indra/newview/llenvironment.cpp +++ b/indra/newview/llenvironment.cpp @@ -2791,6 +2791,37 @@ void LLEnvironment::saveToSettings() } } +void LLEnvironment::loadSkyWaterFromSettings(const LLSD &env_data, bool &valid, bool &assets_present) +{ + if (env_data.has("sky_id")) + { + // causes asset loaded callback and an update + setEnvironment(ENV_LOCAL, env_data["sky_id"].asUUID()); + valid = true; + assets_present = true; + } + else if (env_data.has("sky_llsd")) + { + LLSettingsSky::ptr_t sky = std::make_shared<LLSettingsVOSky>(env_data["sky_llsd"]); + setEnvironment(ENV_LOCAL, sky); + valid = true; + } + + if (env_data.has("water_id")) + { + // causes asset loaded callback and an update + setEnvironment(ENV_LOCAL, env_data["water_id"].asUUID()); + valid = true; + assets_present = true; + } + else if (env_data.has("water_llsd")) + { + LLSettingsWater::ptr_t sky = std::make_shared<LLSettingsVOWater>(env_data["water_llsd"]); + setEnvironment(ENV_LOCAL, sky); + valid = true; + } +} + bool LLEnvironment::loadFromSettings() { if (!gSavedSettings.getBOOL("EnvironmentPersistAcrossLogin")) @@ -2839,13 +2870,32 @@ bool LLEnvironment::loadFromSettings() } bool valid = false; + bool has_assets = false; if (env_data.has("day_id")) { - S32 length = env_data["day_length"].asInteger(); - S32 offset = env_data["day_offset"].asInteger(); - setEnvironment(ENV_LOCAL, env_data["day_id"].asUUID(), LLSettingsDay::Seconds(length), LLSettingsDay::Seconds(offset)); - valid = true; + LLSettingsDay::Seconds length = LLSettingsDay::Seconds(env_data["day_length"].asInteger()); + LLSettingsDay::Seconds offset = LLSettingsDay::Seconds(env_data["day_offset"].asInteger()); + LLUUID assetId = env_data["day_id"].asUUID(); + + LLSettingsVOBase::getSettingsAsset(assetId, + [this, length, offset, env_data](LLUUID asset_id, LLSettingsBase::ptr_t settings, S32 status, LLExtStat) + { + // Day should be always applied first, + // otherwise it will override sky or water that was set earlier + // so wait for asset to load before applying sky/water + onSetEnvAssetLoaded(ENV_LOCAL, asset_id, settings, length, offset, TRANSITION_DEFAULT, status, NO_VERSION); + bool valid = false, has_assets = false; + loadSkyWaterFromSettings(env_data, valid, has_assets); + if (!has_assets && valid) + { + // Settings were loaded from file without having an asset, needs update + // otherwise update will be done by asset callback + updateEnvironment(TRANSITION_DEFAULT, true); + } + }); + // bail early, everything have to be done at callback + return true; } else if (env_data.has("day_llsd")) { @@ -2856,33 +2906,13 @@ bool LLEnvironment::loadFromSettings() valid = true; } - if (env_data.has("sky_id")) - { - setEnvironment(ENV_LOCAL, env_data["sky_id"].asUUID()); - valid = true; - } - else if (env_data.has("sky_llsd")) - { - LLSettingsSky::ptr_t sky = std::make_shared<LLSettingsVOSky>(env_data["sky_llsd"]); - setEnvironment(ENV_LOCAL, sky); - valid = true; - } - - if (env_data.has("water_id")) - { - setEnvironment(ENV_LOCAL, env_data["water_id"].asUUID()); - valid = true; - } - else if (env_data.has("water_llsd")) - { - LLSettingsWater::ptr_t sky = std::make_shared<LLSettingsVOWater>(env_data["water_llsd"]); - setEnvironment(ENV_LOCAL, sky); - valid = true; - } + loadSkyWaterFromSettings(env_data, valid, has_assets); - if (valid) + if (valid && !has_assets) { - updateEnvironment(TRANSITION_INSTANT, true); + // Settings were loaded from file without having an asset, needs update + // otherwise update will be done by asset callback + updateEnvironment(TRANSITION_DEFAULT, true); } return valid; } |