Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-19 | SL-20036: Set probe ambiance to 0 for legacy midday | Cosmic Linden | |
2023-06-01 | DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵ | RunitaiLinden | |
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad. | |||
2023-05-31 | Fix divide by zero causing NaN with certain day cycles in DRTVWR-559 | Brad Linden | |
2023-05-23 | SL-19745 Fix for resetting reflection probes when reapplying the same sky ↵ | RunitaiLinden | |
setting. | |||
2023-04-12 | DRTVWR-559 Balance midday to not be a touch green. | RunitaiLinden | |
2023-04-12 | SL-19569 Don't reset probes when crossing parcel borders (whoops) and tone ↵ | RunitaiLinden | |
down glare on legacy materials. | |||
2023-04-12 | SL-19569 Reset probes when reverting sky settings to shared environment. | Dave Parks | |
2023-04-12 | DRTVWR-559 Update default midday to closely resemble a public domain HDRI ↵ | Dave Parks | |
(https://polyhaven.com/a/cloud_layers) | |||
2023-04-12 | DRTVWR-559 Make cloud pattern deterministic when cloud scroll is zero. | Dave Parks | |
2023-04-11 | SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵ | RunitaiLinden | |
brightness to allow ACES Hill all the time. | |||
2023-04-07 | SL-19538 Clear probes on sky setting slam. Better probe update ↵ | Dave Parks | |
prioritization. Incidental decruft. | |||
2023-04-06 | SL-19538 Back off on sun brightening a bit, remove errant brightening of ↵ | Dave Parks | |
clouds, and update midday to not be red shifted. | |||
2023-04-05 | SL-19538 Followup -- tune exposure parameters and clamp local light ↵ | RunitaiLinden | |
ambiance. Make render targets 16F and scrube NaNs (thanks Rye). Update midday. (#154) | |||
2023-03-23 | Merge pull request #139 from secondlife/SL-19394 | cosmic-linden | |
SL-19394: Update default midday per feedback | |||
2023-03-23 | SL-19394: Update default midday per feedback | Cosmic Linden | |
2023-03-22 | Merge pull request #134 from secondlife/SL-19394 | cosmic-linden | |
SL-19394: Change default midday to an asset ID with probe ambiance | |||
2023-03-22 | SL-19394: Change default midday to an asset ID with probe ambiance | Cosmic Linden | |
2023-03-22 | DRTVWR-559 Quality pass -- Fix sky banding, fix off-by-one-mip in reflection ↵ | Dave Parks | |
probes (thanks Rye), remove noiseMap from light shaders (removes speckles), make irradiance maps RGB16F instead of RGBA16. Use actual luminance for sky instead of max color component during irradiance map pass. | |||
2023-02-02 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-01-30 | SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ↵ | Dave Parks | |
2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance. | |||
2022-12-12 | Merge branch 'main' into DRTVWR-570-maint-Q | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloater360capture.cpp | |||
2022-12-03 | SL-18565 Built-in bump maps and some environment textures fail to load | Andrey Kleshchev | |
Due to udp texture fetching no longer being present | |||
2022-11-28 | SL-18718 Crash at LLEventPump::listen and connection issues | Andrey Kleshchev | |
Cleaner reinit and termination. | |||
2022-11-01 | Merge remote-tracking branch 'RyeMutt/viewer/llsd-usage-fixes' into ↵ | Andrey Lihatskiy | |
DRTVWR-570-maint-Q | |||
2022-10-30 | Fix checks for empty LLSD maps to use size and not emptyMap which is for ↵ | Rye Mutt | |
creating an empty LLSDMap type. | |||
2022-10-27 | DRTVWR-570 Mac build fix: unused variables cleanup | Andrey Lihatskiy | |
2022-10-21 | Merge branch 'master' (DRTVWR-548) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp | |||
2022-10-11 | SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), ↵ | Dave Parks | |
remove some unused glsl files. | |||
2022-09-27 | SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach ↵ | Dave Parks | |
-- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders. | |||
2022-06-24 | SL-17663: Pass the water settings to the settings injector when an ↵ | Rider Linden | |
experience changes water settings. | |||
2022-04-11 | SL-17182 FIXED Viewer crashes after changing the environment settings | Mnikolenko Productengine | |
2022-01-19 | SL-15225 llSetAgentEnvironment cloud density transition doesn't work | Andrey Kleshchev | |
2022-01-14 | SL-16606: Add profiler category SHADER | Ptolemy | |
2022-01-14 | SL-16606: Add profiler category ENVIRONMENT | Ptolemy | |
2021-11-19 | SL-16202: Instantiate LLSimpleton::sInstance generically | Nat Goodspeed | |
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang. (cherry picked from commit 8458ad8890cf0a11804996210d7bcfbdaa3eec2e) | |||
2021-11-16 | DRTVWR-546 merge in master v6.5.1 | Dave Houlton | |
2021-11-15 | Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread" | Dave Houlton | |
This reverts commit 5188a26a8521251dda07ac0140bb129f28417e49, reversing changes made to 819088563e13f1d75e048311fbaf0df4a79b7e19. | |||
2021-11-04 | SL-16202: Instantiate LLSimpleton::sInstance generically | Nat Goodspeed | |
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang. | |||
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-19 | SL-16197 Optimize LLEnvironment handling of shader uniforms. Instrument ↵ | Dave Parks | |
LLSD. Enable Fast Timers when Tracy is enabled to catch Fast Timer overhead. | |||
2021-07-19 | Merge branch 'master' into DRTVWR-522-maint | Andrey Lihatskiy | |
# Conflicts: # doc/contributions.txt # indra/newview/llappcorehttp.cpp # indra/newview/llappcorehttp.h | |||
2021-06-25 | Merge branch 'master' into DRTVWR-522-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/app_settings/settings.xml | |||
2021-06-25 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llvoicevivox.cpp | |||
2021-05-06 | SL-15168 Viewer side functionality for guidebook window opening | Andrey Kleshchev | |
2021-04-21 | SL-15152 Crashfix: Do not update environments when quiting | Andrey Kleshchev | |
2021-03-18 | SL-14927 Some avatar names not resolving | Andrey Kleshchev | |
2021-02-25 | SL-14654 [EEP] Aplying settings locally now is instant | Andrey Kleshchev | |
The 1 second fade makes it harder to compare different settings. | |||
2021-02-19 | SL-14654 [EEP] Aplying settings locally now takes 1 second insterad of 5 | Andrey Kleshchev | |
2021-02-09 | SL-14675 Position changes shouldn't cause additional blends when environment ↵ | Andrey Kleshchev | |
isn't ready | |||
2021-02-09 | SL-14675 Teleporting to a new region can load the wrong EEP environment layer | Andrey Kleshchev | |