| Age | Commit message (Expand) | Author |
| 2025-09-09 | Performance Optimisations, Bloom effect, Visuals Panel | mobserveur |
| 2025-02-23 | Quick fix for null pointer in LLDrawPoolWater | Jonathan "Geenz" Goodman |
| 2025-02-11 | Additional water fixes and tweaks. (#3524) | Jonathan "Geenz" Goodman |
| 2025-02-07 | Water Exclusion Surfaces (#3517) | Jonathan "Geenz" Goodman |
| 2024-08-01 | Fix trying to bind to non-existent texunit sampler during water draw (#2128) | Rye Mutt |
| 2024-07-08 | Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and... | Ansariel |
| 2024-06-10 | Fix incorrect use of VX/VY/VZ/VW indices when color components are accessed | Ansariel |
| 2024-05-22 | Fix line endlings | Ansariel |
| 2024-05-22 | Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A | Ansariel |
| 2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ... | Andrey Lihatskiy |
| 2024-02-21 | Convert remaining BOOL to bool | Ansariel |
| 2023-12-11 | SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ... | Dave Parks |
| 2023-02-03 | SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw... | Dave Parks |
| 2023-02-01 | SL-19124 Fix for broken distortion map in water in reflection probes. | Dave Parks |
| 2023-01-24 | SL-18958 Fix for broken water distortion map and depth buffer. Incidental de... | Dave Parks |
| 2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
| 2023-01-09 | SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy col... | Dave Parks |
| 2022-12-13 | SL-18808 Fix for highlight transparent texture missing. | Dave Parks |
| 2022-12-06 | SL-18788 Fix for legacy shiny not working until after restart when reflection... | Dave Parks |
| 2022-11-28 | Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559 | Brad Kittenbrink |
| 2022-10-12 | SL-18190 Remove water reflection detail combo box and reimplement "Transparen... | Dave Parks |
| 2022-10-11 | SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov... | Dave Parks |
| 2022-10-06 | SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re... | Dave Parks |
| 2022-10-05 | SL-18190 WIP - Add refraction to water without splitting scene between above ... | Dave Parks |
| 2022-10-04 | SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ... | Dave Parks |
| 2022-09-16 | SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD | Dave Parks |
| 2022-05-26 | Merge branch 'master' v 6.6.1 into DRTVWR-528 | Dave Houlton |
| 2022-04-19 | Restored SL-15400, it got lost in an automatic merge | Andrey Kleshchev |
| 2022-04-18 | Merge branch 'master' into DRTVWR-528 | Dave Houlton |
| 2022-03-07 | SL-15861: Fix inconsistent additive light spanning 180 degrees for water angl... | Ptolemy |
| 2022-01-28 | SL-16722 Fix void water not being rendered due to PR 782 skipping second pass... | Ptolemy |
| 2022-01-14 | SL-16606: Add profiler category DRAWPOOL | Ptolemy |
| 2021-12-09 | SL-16461 disable occlusion-based reflection update | Dave Houlton |
| 2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureAlphaBlend() | Dave Houlton |
| 2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureColorBlend() | Dave Houlton |
| 2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType() | Dave Houlton |
| 2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton |
| 2021-11-22 | SL-13565 refactor (consolidate getters) water drawing | Dave Houlton |
| 2021-11-22 | SL-13565 disable reflection render pass when all non-void water is occluded | Dave Houlton |
| 2021-11-12 | DRTVWR-528 Reverting multiple commits due to moving them into D546 branch | Andrey Kleshchev |
| 2021-11-12 | SL-15993 Disabling transparent water should not disable advanced lighting | Andrey Kleshchev |
| 2021-11-04 | SL-13565 occlusion/reflection tracy markup | Dave Houlton |
| 2021-09-15 | SL-15993 Disabling transparent water should not disable advanced lighting | Andrey Kleshchev |
| 2021-06-30 | SL-15400 Menu item "Pause Clouds" should not pause water | Andrey Kleshchev |
| 2020-09-28 | Merge branch 'master' into DRTVWR-507-maint | Andrey Lihatskiy |
| 2020-05-13 | SL-12007 Toggling 'Transparent water' checkbox has no effect | Andrey Kleshchev |
| 2020-04-20 | Merge branch 'master' into DRTVWR-497 | Andrey Lihatskiy |
| 2019-10-25 | SL-12014 Animesh is now a separate rendering type | andreykproductengine |
| 2019-08-13 | SL-11212 | Graham Linden |
| 2019-08-12 | SL-10566, SL-10677 | Graham Linden |