Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-17 | fix for SH-1069: [REGRESSION] Sometimes bumpmaps load only partially | Xiaohong Bao | |
2011-08-16 | fix for SH-2023: Brightness Bump maps don't load when shadows are enabled | Xiaohong Bao | |
2011-08-08 | merge | Dave Parks | |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks | |
2011-07-28 | fix for SH-2023: Brightness Bump maps don't load when shadows are enabled | Xiaohong Bao | |
2011-07-17 | SH-2031 High risk changeset, but potentially high reward. Addresses frame ↵ | Dave Parks | |
stalls in renderer by never using the fixed function pipeline if shaders are available. | |||
2011-06-08 | SH-1678 Fix for busted fullbright shiny. | Dave Parks | |
2011-06-07 | merge | Dave Parks | |
2011-06-01 | fix for STORM-1298: Crash on startup of Second Life 2.7.1(231307) | Xiaohong Bao | |
2011-05-30 | SH-1682 Full integration if indexed texture rendering to improve batch size. | Dave Parks | |
2011-05-29 | SH-1682 Work in progress on using texture indexes to improve batch size ↵ | Dave Parks | |
(wow, super fast so far) | |||
2011-05-20 | fix more DOS line endings | Oz Linden | |
2011-05-12 | merge | Dave Parks | |
2011-04-05 | fix for STORM-973: [crashhunters] crash at ↵ | Xiaohong Bao | |
LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *) | |||
2011-03-04 | SH-1069 Fix for some bump maps not loading fully. | Dave Parks | |
(transplanted from 1a03c3745cbbe47e5cc5dfec3a9114516865ddc0) | |||
2011-03-21 | Remove unneeded assertion. | Dave Parks | |
2011-03-21 | SH-1069 Fix for bump maps not loading fully -- don't clear bump image list ↵ | Dave Parks | |
on toggling deferred rendering, but do make sure a loaded callback exists when bump resolution or desired number of components is lacking. Also, subtract radius of prim from distance to face for virtual size calculations (makes heavily tiled textures on largish spheres fully res when appropriate). | |||
2011-03-04 | SH-1069 Fix for some bump maps not loading fully. | Dave Parks | |
2011-01-19 | SH-571 Fix for shadows disappearing for a frame whenever an object switches ↵ | Dave Parks | |
octree nodes. Regressed EXT-7155 so fix for regression included. | |||
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden | |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-08-24 | merge heads. whew. | Tofu Linden | |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-08-25 | merge | Dave Parks | |
2010-08-13 | Better support for curious mixtures fullbright/shiny/water with rigged ↵ | Dave Parks | |
attachments, deferred rendering, and not. | |||
2010-07-20 | merge | Richard Nelson | |
2010-07-20 | merge | Richard Nelson | |
2010-07-15 | EXT-8301: FIXED: crash at LLViewerFetchedTexture::cleanup() [secondlife-bin ↵ | Xiaohong Bao | |
llviewertexture.cpp] | |||
2010-07-14 | merge | Dave Parks | |
2010-07-02 | Merged from viewer-release | Dessie Linden | |
2010-07-02 | Merged from viewer-release | Dessie Linden | |
2010-06-30 | fix for EXT-7839: texture console is stalled; | Xiaohong Bao | |
fix for EXT-7500: Texture Jamming problems with http texture off; | |||
2010-05-29 | EXT-7543 FIXED(maybe) - crash in LLRenderPass::pushBatch | Tofu Linden | |
(transplanted from 3f95c322795af28d9b8f8730b9479a8925042039) | |||
2010-05-29 | EXT-7543 FIXED(maybe) - crash in LLRenderPass::pushBatch | Tofu Linden | |
2010-05-29 | EXT-7543 FIXED(maybe) - crash in LLRenderPass::pushBatch | Tofu Linden | |
2010-05-26 | EXT-7479 FIXED only bumpmaps of type Brightness or Darkness load on 2.0.2 ↵ | Tofu Linden | |
(205107) | |||
2010-05-26 | EXT-7479 FIXED only bumpmaps of type Brightness or Darkness load on 2.0.2 ↵ | Tofu Linden | |
(205107) | |||
2010-05-26 | EXT-7479 FIXED only bumpmaps of type Brightness or Darkness load on 2.0.2 ↵ | Tofu Linden | |
(205107) (transplanted from 372fb87d85f7d78c6ff285b4789bd868cb000c97) | |||
2010-05-21 | Avoid potentially loading the standard bumpmap list twice during startup. | Tofu Linden | |
(transplanted from 6dfc8d6ec39f6f3af4495c27546054f311b884af) | |||
2010-05-21 | Avoid potentially loading the standard bumpmap list twice during startup. | Tofu Linden | |
(transplanted from 6dfc8d6ec39f6f3af4495c27546054f311b884af) | |||
2010-05-21 | Avoid potentially loading the standard bumpmap list twice during startup. | Tofu Linden | |
2010-05-14 | EXT-7154 FIXED revisted: darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled In addition to the previous bugs, the normal-map for *all* bumpmaps was also getting generated with its Y-gradient flipped, causing some odd and inconsistent results. (transplanted from 3620b7690b1de428e8bada86124566157ea674a5) | |||
2010-05-14 | EXT-7154 FIXED revisted: darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled In addition to the previous bugs, the normal-map for *all* bumpmaps was also getting generated with its Y-gradient flipped, causing some odd and inconsistent results. | |||
2010-05-14 | EXT-7154 FIXED revisted: darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled In addition to the previous bugs, the normal-map for *all* bumpmaps was also getting generated with its Y-gradient flipped, causing some odd and inconsistent results. | |||
2010-05-12 | EXT-7154 : FIXED : darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled (transplanted from 569666ad2d30d83cab0eec1eb206f7e91e89d398) | |||
2010-05-12 | EXT-7154 : FIXED : darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled | |||
2010-05-12 | EXT-7154 : FIXED : darkness bumpmap looks like lightness bumpmap when ↵ | Tofu Linden | |
deferred rendering is enabled | |||
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks | |
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) | |||
2010-05-12 | Fix for fullbright bump not working in deferred render. | Dave Parks | |
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411) |