Age | Commit message (Collapse) | Author |
|
object has a legacy bump set.)
|
|
|
|
object has a legacy bump set.)
|
|
(long long round) in VS2013
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
another attempt to move mem stat into base class
|
|
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
|
|
|
|
|
|
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
|
|
|
|
descrepencies.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively.
|
|
|
|
|
|
|
|
checking code (OS X RenderDebugGL crash) Code review: Dav3p
|
|
false alarm when using RenderDebugGL. Code Review: DaveP
|
|
Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
|
|
|
|
|
|
removed unnecessary cache miss from fast timers
renamed llfasttimer_class back to llfasttimer
|
|
|
|
|
|
|
|
generation up into tiles to handle the case where a normal map is higher resolution than the current window)
|
|
supported.
|
|
|
|
|
|
height map into a normal map -- use the GPU instead via a shader. Also, WTF glFinish?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|