Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-03 | SL-10664, SL-10666 | Graham Linden | |
Fix up culling issues from perf work and fix Depth of Field rendering to get depth values properly. Baseline for performance work. | |||
2019-02-28 | EEP performance WIP | Graham Linden | |
Mods to improve alpha obj render performance. Removes hacky fix for HUD elements getting atmospherics. Re-orders rendering of glow to remove ~10ms/frame of shader re-re-rebinding. Fix up default classes and basic shader loading (remove unused shared modules). | |||
2018-12-06 | De-duplicate deferred gbuffer access for getPosition/getNorm. | Graham Linden | |
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl Split shared shadow tap funcs into shadowUtil.glsl | |||
2018-09-14 | SL-9632 add uniform and code to supress atmospherics in all shaders that ↵ | Graham Linden | |
could be used by HUDs Make sky and cloud shaders use common scaleSoftClip implementation in gammaF.glsl | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-06-03 | MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵ | vyacheslavsproductengine | |
object has a legacy bump set.) | |||
2015-06-03 | Backed out changeset: ebdaabeef422 | vyacheslavsproductengine | |
2015-06-03 | MAINT-4446 FIXED R2 (Alpha masking does not work when ALM is enabled if the ↵ | vyacheslavsproductengine | |
object has a legacy bump set.) | |||
2014-12-10 | Rename llround(..) to ll_round(..) because of a collision with MS llround ↵ | callum_linden | |
(long long round) in VS2013 | |||
2014-05-07 | Merge downstream version 3.7.8 code | simon | |
2014-04-21 | Merge downstream code | simon | |
2014-03-26 | Pull in downstream -bear, viewer-release and become version 3.7.5 | simon | |
2014-04-16 | Backed out changeset: d0dfe3cda5b1 | Dave Parks | |
2014-03-20 | MAINT-3827 FIXED crash in KDU texture decoding, likely out of memory | maksymsproductengine | |
2014-02-18 | fix for MAINT-2523: Bumpmaps don't load when Lighting & Shadows are enabled. | Xiaohong Bao | |
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-10-08 | merge from viewer-release | Richard Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks | |
2013-06-14 | NORSPEC-251 fix issues with binding unloaded standard bumpmaps | Graham Linden | |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵ | Dave Parks | |
calculator instead of binormal calculator, convert binormal centric code to tangent centric) | |||
2013-05-30 | NORSPEC-158 fix issues with loading of bumpmaps on clean install | Graham Madarasz | |
2013-05-23 | NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny ↵ | Dave Parks | |
descrepencies. | |||
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon | |
2013-04-01 | Fix Mac startup crash on unbind cube map if RenderDebugGL is on | Graham Madarasz (Graham Linden) | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-04 | Performance improvements. Faster threadsaferefcount, faster instancetracker, ↵ | Graham Madarasz (Graham) | |
use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively. | |||
2013-02-28 | Improve perf of GLSL uniform lookups by name | Graham Madarasz (Graham) | |
2013-02-21 | Help the hg stop worrying about comment-only diffs | Graham Madarasz (Graham Linden) | |
2013-02-21 | Merge viewer-cat and resolve conflict with alternate self | Graham Madarasz (Graham Linden) | |
2013-02-21 | For MAINT-755 Fix for unbinding cubemap causing false alarm in tex type ↵ | Graham Madarasz (Graham Linden) | |
checking code (OS X RenderDebugGL crash) Code review: Dav3p | |||
2013-02-14 | For MAINT-1291 Re-order cubemap disable and shader tex disable to avoid ↵ | Graham Madarasz (Graham Linden) | |
false alarm when using RenderDebugGL. Code Review: DaveP | |||
2013-01-24 | merging in viewer-beta. | Nyx Linden | |
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh. | |||
2012-09-04 | Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTexture | Don Kjer | |
2012-08-24 | Automated merge with http://bitbucket.org/lindenlab/viewer-cat | Richard Linden | |
2012-08-06 | llfasttimer cleanup | Richard Linden | |
removed unnecessary cache miss from fast timers renamed llfasttimer_class back to llfasttimer | |||
2012-06-01 | MAINT-646 Faster traversal of render batch lists. | Dave Parks | |
2012-03-02 | MAINT-708 Use texture compression to minimize memory bloat (experimental) | Dave Parks | |
2011-12-12 | SH-2511 Fix for bumpmapped objects flickering. | Dave Parks | |
2011-11-08 | SH-2652 Fix for black bands in high-res normal maps (break normal map ↵ | Dave Parks | |
generation up into tiles to handle the case where a normal map is higher resolution than the current window) | |||
2011-10-24 | SH-2610 Fix for black terrain when bump map is visible and shaders are not ↵ | Dave Parks | |
supported. | |||
2011-10-20 | SH-2240 GL 1.2 compatibility pass | Dave Parks | |
2011-10-20 | SH-2600 Fix for busted texture animation on bump mapped objects. | Dave Parks | |
2011-10-05 | SH-2031 Fix for stall in image update -- don't use the CPU to convert a ↵ | Dave Parks | |
height map into a normal map -- use the GPU instead via a shader. Also, WTF glFinish? | |||
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks | |
2011-08-19 | merge | Dave Parks | |