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path: root/indra/newview/lldrawpoolalpha.cpp
AgeCommit message (Expand)Author
2023-06-01SL-19806 Crash at vobjAndrey Kleshchev
2023-05-02Merge branch 'main' into DRTVWR-580-maint-TAndrey Lihatskiy
2023-03-16SL-18964 Smoke texture can fail to loadAndrey Kleshchev
2023-02-12SL-18964 Move creating of LLViewerFetchedTexture::sSmokeImagep to LLDrawPoolA...Alexander Gavriliuk
2022-10-21Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2022-09-21SL-18202 WIP merging autotune contribution and updating UIMnikolenko Productengine
2022-06-07SL-17532 Cleanup from hasty commit (thanks to Henri for the prodding).Dave Parks
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-05-02SL-17321 Fix for some particle systems with custom blend functions not render...Dave Parks
2022-04-11SL-17194 Impostor quality pass 2 (and fix for fully transparent rigged attach...Dave Parks
2022-04-11SL-17173 Impostor quality pass.Dave Parks
2022-04-07SL-16907 Crash at updateSkinInfoMatrixPalette #2Andrey Kleshchev
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...Dave Parks
2022-02-24SL-16907 Potential fix for crash in updateSkinInfoMatrixPaletteDave Parks
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...Dave Parks
2022-01-14SL-16606: Add profiler category DRAWPOOLPtolemy
2021-12-15SL-16493: Add comment about using deferred shaders even though we are in a po...Ptolemy
2021-12-15SL-16493: Fix non-fullbright partial alpha objects not being lit by sun broke...Ptolemy
2021-12-08SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh s...Runitai Linden
2021-12-02SL-16405 Remove “pass == <magic number>” anti-pattern from various drawpo...Dave Parks
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...Dave Parks
2021-10-14SL-16166 Apply optimizations from pushBatch to other render call sites. Opti...Runitai Linden
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
2020-02-18SL-1706 Material alpha mask highlight color should be blueAndrey Kleshchev
2020-02-17SL-1395 Alpha-masked faces not highlighted when materials presentAndrey Kleshchev
2019-06-19SL-11318Graham Linden
2019-05-31SL-11337Graham Linden
2019-03-19SL-10763Graham Linden
2019-03-15Make alpha drawpool optimizations an opt-in render debug setting for the adve...Graham Linden
2019-03-15Disable optimizations to batch fullbright and emissive draws together to mini...Graham Linden
2019-03-15Restore optimizations for fullbright/emissives with changes to fix lighting b...Graham Linden
2019-03-15SL-10743, SL-10744Graham Linden
2019-03-05Don't rebuild reflection when only edge water patches are in play.Graham Linden
2019-03-04Roll back even more alpha draw pool optimizations that break particles.Graham Linden
2019-03-04Fix line-endings.Graham Linden
2019-03-04Factor emissives and fullbrights out of alpha draw pool loop of death.Graham Linden
2019-03-04SL-10566Graham Linden
2019-03-04Roll back optimizations to lldrawpoolalpha causing emissive strangeness and a...Graham Linden
2019-03-04Fix unused local var 'partition' and avoid assert in rendering highlights.Graham Linden
2019-03-04SL-10566Graham Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-02-28EEP performance WIPGraham Linden
2019-02-27SL-10566 part the fourthGraham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-09-14SL-9632 add uniform and code to supress atmospherics in all shaders that coul...Graham Linden
2018-06-14MAINT-8750 Add transparency indicator for invisiprims.maxim_productengine
2018-06-01merge from viewer-releaseandreykproductengine
2018-05-17MAINT-8649 FIXED CTRL+ALT+T does not make alpha masking textures visiblemaxim_productengine
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine