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path: root/indra/newview/lldrawpool.h
AgeCommit message (Expand)Author
2023-02-09SL-19181 Modulate "glow" by PBR emissive.Dave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong...Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
2022-12-16SL-18852 Refactor GLTF material rendering to not be special compared to other...Dave Parks
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab...Dave Parks
2022-10-28SL-18453 WIP -- Use GLTF draw pool to render shadows. Still need a GLTF spec...Dave Parks
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...Dave Parks
2022-10-06Merged DRTVWR-559 into SL-18290Jonathan Goodman
2022-10-06Switch away from std::stringGeenz Linden
2022-10-05Initial pass at adding KHR_debug supportGeenz
2022-10-05SL-18190 WIP - Add refraction to water without splitting scene between above ...Dave Parks
2022-06-23SL-17273: Add RENDER_TYPE_PASS_PBR_OPAQUEPtolemy
2022-05-02SL-17274: Stub for PBR DrawPool and shaderPtolemy
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release l...Dave Parks
2021-12-17SL-16478 Fix for octree and render batch debug display not working with rigge...Runitai Linden
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2020-09-22Merge branch 'master' v6.4.9 into DRTVWR-497Dave Houlton
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-02-18SL-1706 Material alpha mask highlight color should be blueAndrey Kleshchev
2020-02-17SL-1395 Alpha-masked faces not highlighted when materials presentAndrey Kleshchev
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2019-07-08SL-10625 another shot across the bowGraham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-08-30MAINT-9028 put back original pass order to allow depth testing to hide areas ...Graham Linden
2018-04-26Mods to make adv atmo WL sky render using 2 tris instead of dome.Graham Linden graham@lindenlab.com
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-07-09MAINT-4092 FIXED Prim faces with opaque diffuse maps, with material set to AL...ruslantproductengine
2013-05-29NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t...Dave Parks
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-03-28NORSPEC-62 Fix for fullbright checkbox not working with materialsDave Parks
2013-03-27NORSPEC-61 Hook up material parameters to shaders.Dave Parks
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ...Geenz
2012-07-24merge to viewer-developmentoOz Linden
2012-06-13MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-05-09Added support to disable a draw pool. When the movable option checkbox is sel...prep
2012-02-10SH-2963 Fix for highlight transparent not highlighting 100% transparent objects.Dave Parks
2011-11-21SH-2708 Fix for broken shadows on alpha objectsDave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size (wow,...Dave Parks
2011-02-09SH-874 Fix for bad performance on cards without GL_ARB_depth_clamp in cases w...Dave Parks
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-10-27Automated merge up from viewer-developmentLoren Shih
2010-10-27merge from viewer-development.Tofu Buzzard
2010-10-10VWR-21967 There's lots of ::renderForSelect() code that we don't need any more.Tofu Linden
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low a...Merov Linden
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden