Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-07-12 | NORSPEC-291 WIP fix materials underwater with shadows on | Graham Linden | |
2013-07-11 | Merge with latest viewer-release. | Geenz | |
2013-07-11 | NORSPEC-291 WIP fix avatar disappearing | Graham Madarasz (Graham) | |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water ↵ | Graham Madarasz (Graham) | |
dist broken | |||
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵ | Graham Linden | |
no refl, no water dis | |||
2013-07-03 | Merge vwr-dev-mat | Graham Linden | |
2013-07-03 | NORSPEC-297 fix deferred fog using wrong ref point | Graham Linden | |
2013-07-03 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-07-03 | NORSPEC-298 Fix for inconsistent alpha lighting when diffuse color is not white. | Dave Parks | |
2013-07-03 | NORSPEC-293 better fix incorporating srgb_to_linear curve and applying ↵ | Graham Linden | |
texture gamma corrections to spot inputs | |||
2013-07-03 | Merge vwr-dev-mat | Graham Linden | |
2013-07-03 | NORSPEC-295 make a deferred path version of fullbright alpha mask shader so ↵ | Graham Linden | |
we can included gamma ops | |||
2013-07-03 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-07-02 | NORSPEC-293 nix gamma correction in fullbrightF causing this visual disparity | Graham Linden | |
2013-07-02 | NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec. | Dave Parks | |
2013-07-02 | Merge vwr-dev-mat | Graham Linden | |
2013-07-02 | CHOP-959: Introduce CmdLineChannel settings var, map --channel to it. | Nat Goodspeed | |
2013-07-02 | CHOP-959: Introduce CmdLineLoginLocation var for --url and --slurl. | Nat Goodspeed | |
Route --url and --slurl command-line switches through a common settings variable. Treat them uniformly now. (Previously, passing --url would notice a grid-specific SLURL and preselect that grid; --slurl wouldn't. Now both do.) | |||
2013-07-01 | CHOP-959: Introduce and use settings vars for some cmd_line switches. | Nat Goodspeed | |
The cmd_line.xml entries: analyzeperformance crashonstartup debugsession disablecrashlogger logmetrics logperformance noquicktime replaysession all specify map-to settings.xml variables -- none of which existed! Introduce such variables. Instead of detecting the presence of a particular switch in the command-line parser, use the value of its corresponding settings variable. | |||
2013-06-28 | CHOP-959: Streamline processing for --graphicslevel switch. | Nat Goodspeed | |
Use map-to in cmd_line.xml to inform the command-line processor that the target variable for --graphicslevel is RenderQualityPerformance. That lets us eliminate clunky llappviewer.cpp switch from '0' to 0, etc. Moreover, previous switch statement only accepted 0 - 3, whereas LLFeatureManager::setGraphicsLevel() actually accepts 0 - 6. Introduce LLFeatureManager::isValidGraphicsLevel() and use that to validate. Replace switch statement in setGraphicsLevel() mapping int constants to string literals with static vector of level names, using same data for mapping as for validating level numbers. | |||
2013-06-28 | merge changes for 3.6.1-release | Oz Linden | |
2013-06-27 | Merge with viewer-release | callum_linden | |
2013-06-27 | CHOP-959: Make settings.xml actually valid XML LLSD. | Nat Goodspeed | |
UserLoginInfo block had <key>Value</key> without the required subsequent element to provide any actual value. This confused at least the Python LLSD reader. | |||
2013-07-02 | Pull merge lindenlab/viewer-release | maksymsproductengine | |
2013-06-27 | CHOP-956: Add settings_install.xml to settings_files.xml. | Nat Goodspeed | |
Also clarify comment for ELLPath in lldir.h: ELLPath int values are read from settings_files.xml. | |||
2013-06-26 | MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 ↵ | Dave Parks | |
implementations | |||
2013-06-26 | Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366 | Dave Parks | |
2013-06-26 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-26 | NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF | Dave Parks | |
2013-06-25 | MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting ↵ | Dave Parks | |
falloff (again). | |||
2013-06-25 | NORSPEC-250 add setting to force higher LUT precision and made LUT cleanup ↵ | Graham Linden | |
match creation | |||
2013-06-24 | MAINT-2800 revert changes to objectSkinV to make it match 3.6.0 code and not ↵ | Graham Madarasz (Graham) | |
slow down on ATI on Mac | |||
2013-06-24 | NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry | Graham Linden | |
2013-06-21 | NORSPEC-280 Fix for shader compilation error on OpenGL 3.3 | Dave Parks | |
2013-06-20 | NORSPEC-277 WIP backout old-school normal permutation | Graham Linden | |
2013-06-20 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Dave Parks | |
2013-06-19 | Merge with viewer-release. | Geenz | |
2013-06-19 | Pull merge lindenlab/viewer-release | Merov Linden | |
2013-06-19 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-19 | Point light color (de)correction. | Dave Parks | |
2013-06-18 | Occlusion culling overhaul. | Dave Parks | |
2013-06-17 | merge changes for 3.6.0-release | Oz Linden | |
2013-06-17 | Merged with viewer-release | Geenz | |
2013-06-13 | NORSPEC-261 No more magic numbers, parity between forward and deferred ↵ | Dave Parks | |
rendering WRT to windlight and legacy shininess. Reviewed by Graham (a little bit). | |||
2013-06-13 | NORSPEC-261 Put back directional ambient. | Dave Parks | |
2013-06-13 | NORSPEC-261 Better blending of environment map. | Dave Parks | |
2013-06-13 | NORSPEC-261 Fix for bad legacy shiny values. | Dave Parks | |
2013-06-13 | correct DOS line endings | Oz Linden | |
2013-06-10 | Line endings. | Dave Parks | |
2013-06-09 | NORSPEC-246 fix shader compile errors from missing return | Graham Madarasz | |