diff options
author | Dave Parks <davep@lindenlab.com> | 2013-06-20 12:10:26 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2013-06-20 12:10:26 -0500 |
commit | 9ea2d90a0dd9ca9ab76583187354533011ef3fcb (patch) | |
tree | 93be8f1dd703cd87083cf871c1948671e0a8cb97 /indra/newview/app_settings | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) | |
parent | f62d04d4256e3ebb7ecf64ea370099c8795e8581 (diff) |
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Diffstat (limited to 'indra/newview/app_settings')
-rwxr-xr-x | indra/newview/app_settings/keywords.ini | 3 | ||||
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 12 | ||||
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | 28 |
3 files changed, 31 insertions, 12 deletions
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index f0d8b77afd..a87310955f 100755 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -274,7 +274,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral - +ATTACH_NECK Passed to llAttachToAvatar to attach task to neck +ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center LAND_LEVEL Passed to llModifyLand to level terrain LAND_RAISE Passed to llModifyLand to raise terrain LAND_LOWER Passed to llModifyLand to lower terrain diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 12ca902c59..3e022f6fa3 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8446,6 +8446,18 @@ <integer>0</integer> </map> + <key>RenderDepthOfFieldInEditMode</key> + <map> + <key>Comment</key> + <string>Whether to use depth of field effect when in edit mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>CameraDoFResScale</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 43ed41a205..ff30560adc 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -26,22 +26,28 @@ ATTRIBUTE vec4 weight4; -uniform mat4 matrixPalette[32]; +uniform mat4 matrixPalette[64]; mat4 getObjectSkinnedTransform() { - int i; - vec4 w = fract(weight4); - vec4 index = floor(weight4); - - float scale = 1.0/(w.x+w.y+w.z+w.w); - w *= scale; + float w0 = fract(weight4.x); + float w1 = fract(weight4.y); + float w2 = fract(weight4.z); + float w3 = fract(weight4.w); + + int i0 = int(floor(weight4.x)); + int i1 = int(floor(weight4.y)); + int i2 = int(floor(weight4.z)); + int i3 = int(floor(weight4.w)); + + //float scale = 1.0/(w.x+w.y+w.z+w.w); + //w *= scale; - mat4 mat = matrixPalette[int(index.x)]*w.x; - mat += matrixPalette[int(index.y)]*w.y; - mat += matrixPalette[int(index.z)]*w.z; - mat += matrixPalette[int(index.w)]*w.w; + mat4 mat = matrixPalette[i0]*w0; + mat += matrixPalette[i1]*w1; + mat += matrixPalette[i2]*w2; + mat += matrixPalette[i3]*w3; return mat; } |