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2020-08-20SL-13565, clean up now-orphaned throttling variable and handling codeDave Houlton
2020-08-19SL-12905 Use TLS-enabled map serverMnikolenko Productengine
2020-08-18Merge branch 'master' 6.4.8 into DRTVWR-497Dave Houlton
2020-08-18Merge branch 'master' into DRTVWR-514-keymappingsAndrey Lihatskiy
2020-08-18Merge branch 'master' 6.4.8 into DRTVWR-510Dave Houlton
2020-08-18Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-08-18Merge branch 'master' into DRTVWR-513-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llimprocessing.cpp # indra/newview/llviewerjoystick.cpp # indra/newview/llviewermenufile.cpp
2020-08-16SL-13465 Fix local scalar mix masking global mix() function.Ptolemy
2020-08-16SL-13465 Partially restore atmospheric effects for the moon.Ptolemy
2020-08-11Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/cmake/DirectX.cmake # indra/newview/llviewerparcelmedia.cpp # indra/newview/viewer_manifest.py
2020-08-11SL-13626 Renamed PoolSizeAssetStorage to PoolSizeVAssetStorageAndrey Kleshchev
to reflect previous commit and use correct pool size
2020-07-21SL-13416 eliminate sun/moon specular on shadowed surfacesDave Houlton
2020-07-15SL-5894 #4 Organize device storage between sessionsAndrey Kleshchev
2020-07-14SL-13163 revert 2 more instances of 'new EEP' specular calculationDave Houlton
2020-07-14SL-13163 - Fix (revert) EEP specular contribution calculation for deferredDave Houlton
2020-07-02SL-13539 Fix a white artifact over the water at certain anglesPtolemy
2020-07-01SL-12978 Add note about similar code in C++ and GLSLPtolemy
2020-07-01SL-12978: CleanupPtolemy
2020-07-01SL-12978: Fix off-axis water dimmingPtolemy
2020-06-29SL-9632 Cleanup: Add note about potential missing inverse pow() texture_gammaPtolemy
2020-06-29SL-9632 Fix Haze effecting HUD objectsPtolemy
2020-06-29SL-9632 Add note about shiny HUD objects that will be fullbright for both ↵Ptolemy
ALM ON and OFF
2020-06-29SL-9632 Add note that shiny HUD objects will be fullbrightPtolemy
2020-06-29Merge branch 'DRTVWR-497' of bitbucket.org:lindenlab/viewer into DRTVWR-497Ptolemy
2020-06-29DRTVWR-497: Cleanup: Document algorithm name for normal packing/unpacking.Ptolemy
2020-06-23Merge branch 'master' 6.4.5 into DRTVWR-510Dave Houlton
2020-06-24Merge branch 'master' into DRTVWR-482Andrey Lihatskiy
2020-06-24Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-06-24Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/llcommon/llkeybind.cpp # indra/llcommon/llkeybind.h
2020-06-23Merged master into DRTVWR-514Andrey Kleshchev
2020-06-23SL-13418 Restored original default value for DoubleClickTeleportAndrey Kleshchev
2020-06-23SL-13418 Added converter from old mouse binding settings to new onesAndrey Kleshchev
2020-06-23SL-13412 Disabled the (default) click to walk in mouselook modeAndrey Lihatskiy
2020-06-23SL-6109andreykproductengine
- Edit mode appears to be obsolete and is not used, cleaned up - Improved ability to set defaults - Improved some labels - Made buttons bigger to accomodate languages with longer descriptions - Added ability to assign key for all modes simultaneously
2020-06-23SL-6109 Fixed walk_to defaults and typo.andreykproductengine
2020-06-23SL-6109 Added default key for voiceandreykproductengine
2020-06-23SL-6109 Remade 'ignore' list processing, renamed and reformed keybindingsandreykproductengine
2020-06-23SL-6109 Removed obsolete control, moved table init to xml, cleanupandreykproductengine
2020-06-23SL-6109 Conflict resolutionandreykproductengine
2020-06-22SL-13416 eliminate sun/moon specular on shadowed surfacesDave Houlton
2020-06-19SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-19SL-9632: Fix most HUD objects incorrectly being effected by the environment ↵Ptolemy
lighting
2020-06-19Merge branch 'master' 6.4.4 into DRTVWR-510Dave Houlton
2020-06-18SL-9632 Fix HUD objects to not use environment lightingPtolemy
2020-06-18SL-9632: Fix most HUD objects incorrectly being effected by the environment ↵Ptolemy
lighting
2020-06-18SL-13163 revert 2 more instances of 'new EEP' specular calculationDave Houlton
2020-06-16SL-13449, fix link errors for class1 soften shadersDave Houlton
2020-06-13SL-13084 Combined commit for the EEP specular color fixDave Houlton
SL-13084: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll SL-13804: Fix clouds flipped along East/West axis to match texture preview Cloud Image and direction to match Cloud Scroll SL-13084: Fix inverted cloud scroll with ALM is off SL-13084: Move texture coords section to top in class2/windlight/cloudsV to match class1/deffered/cloudsV SL-13084: Add references to other common files
2020-06-11SL-13821 shader clean up and formatDave Houlton
2020-06-11SL-13281, add missing srgb->linear conversion for specularDave Houlton