Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-01-08 | Merge branch 'main' into DRTVWR-588-maint-W | Andrey Lihatskiy | |
2024-01-08 | Merge main (DRTVWR-596 GLTF Materials Maint) into DRTVWR-591-maint-X | Andrey Kleshchev | |
# Conflicts: # indra/newview/VIEWER_VERSION.txt | |||
2024-01-04 | DRTVWR-589: Merge branch 'main' into DRTVWR-589 | Nat Goodspeed | |
2023-12-14 | SL-20611 Followup -- fix for depth based atmospheric mask making ↵ | RunitaiLinden | |
atmospherics effect sun/moon/clouds | |||
2023-12-14 | Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601 | RunitaiLinden | |
2023-12-14 | SL-20730 Patch another potential source of NaNs | RunitaiLinden | |
2023-12-13 | Merge pull request #578 from sldevel/HUD-fix | cosmic-linden | |
Fix for semi-transparent HUDs rendering opaque | |||
2023-12-13 | SL-20730 Scrub nans from haze alpha | RunitaiLinden | |
2023-12-12 | Fix for semi-transparent HUDs rendering opaque | Henri Beauchamp | |
This commit fixes a bug introduced with commit 6472b75bcd70470fe5775d1cf6eb70a75b3d76e5 where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs. | |||
2023-12-11 | SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't ↵ | Dave Parks | |
like to read from a depth buffer that is bound for writing | |||
2023-12-05 | SL-20654 Fix for box probes sometimes glitching out at the corners. ↵ | RunitaiLinden | |
Incidental fix for crash when mWaterPool is null. | |||
2023-12-05 | Merge branch 'main' into DRTVWR-489 | Alexander Gavriliuk | |
2023-12-04 | SL-20611 Followup -- fix edge cases with transparent PBR objects around ↵ | RunitaiLinden | |
eye/object above/below water. | |||
2023-12-04 | SL-20611 Followup -- fix edge cases with transparent objects around ↵ | RunitaiLinden | |
eye/object above/below water. | |||
2023-11-30 | Merge branch 'DRTVWR-596' into davep/SL-20611 | RunitaiLinden | |
2023-11-30 | SL-20611 Incorporate water haze into new post effect atmospherics goodness | RunitaiLinden | |
2023-11-30 | Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/app_settings/settings.xml # indra/newview/lldrawpoolground.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorygallery.cpp # indra/newview/llspatialpartition.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/menu_inventory.xml | |||
2023-11-30 | Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-merge | Andrey Lihatskiy | |
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml | |||
2023-11-21 | SL-20563 Add 'No Post' option to Snapshot floater | Alexander Gavriliuk | |
2023-11-17 | SL-20611 followup -- remove now unused glsl files. Fix transparent water. | RunitaiLinden | |
2023-11-16 | SL-20611 Make haze effect local lights -- move sky and water haze to their ↵ | RunitaiLinden | |
own passes and unify sky and water haze in forward rendering shaders. | |||
2023-11-03 | SL-20567 Default HiDPI off (mac performance improvement) | RunitaiLinden | |
2023-10-25 | Merge pull request #471 from secondlife/SL-20065 | cosmic-linden | |
SL-20065: Hack to reduce black spots on shiny water | |||
2023-10-24 | SL-20065: Hack to reduce black spots on shiny water | Cosmic Linden | |
2023-10-23 | SL-13610 [MAC] Manufacturer based search | Andrey Kleshchev | |
2023-10-17 | Update settings.xml | Jonathan "Geenz" Goodman | |
SL-20154 | |||
2023-10-17 | Fix for SL-19283 | Jonathan "Geenz" Goodman | |
2023-10-16 | Merge branch 'DRTVWR-559' into DRTVWR-583 | Jonathan "Geenz" Goodman | |
2023-10-16 | Tons of masking changes and tweaks. | Jonathan "Geenz" Goodman | |
We now support masking mirrors in the GBuffer. We also now support the concept of one arbitrary clip plane. DRTVWR-583 | |||
2023-10-13 | Merge branch 'DRTVWR-559' into DRTVWR-592 | Cosmic Linden | |
2023-10-13 | DRTVWR-592: Fix PBR terrain shader compile crash when emissive textures are ↵ | Cosmic Linden | |
disabled | |||
2023-10-13 | DRTVWR-592: EXTRA_CODE_HERE is actually important - bring that back | Cosmic Linden | |
2023-10-13 | DRTVWR-592: Clean up | Cosmic Linden | |
2023-10-13 | DRTVWR-592: Fix non-triplanar being slower somehow in some cases. | Cosmic Linden | |
2023-10-13 | DRTVWR-592: Add missing branching for terrain sampling. Jury is still out on ↵ | Cosmic Linden | |
which version is faster | |||
2023-10-13 | DRTVWR-592: Implement reduced branching terrain shader | Cosmic Linden | |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Add new functions for mixing PBR materials. ↵ | Cosmic Linden | |
Not yet used. | |||
2023-10-13 | DRTVWR-592: Disable (but do not remove) shader debug | Cosmic Linden | |
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix PBR terrain material mixing and triplanar ↵ | Cosmic Linden | |
mapping using wrong mix, causing bright spots | |||
2023-10-13 | DRTVWR-592: (WIP) (has debug) Apply triplanar optimization technique to PBR ↵ | Cosmic Linden | |
material sampling. Use slightly different alpha ramp to hide unused materials | |||
2023-10-13 | DRTVWR-592: Remove shader cruft | Cosmic Linden | |
2023-10-13 | DRTVWR-592: Don't read UVs for PBR terrain in single-plane case - works out ↵ | Cosmic Linden | |
to be more expensive than triplanar in some cases, and UVs are already trivial | |||
2023-10-13 | DRTVWR-592: Clean up debug and test cases for ant trails artifact. Fix ↵ | Cosmic Linden | |
whitespace | |||
2023-10-13 | DRTVWR-592: (WIP) (has debug) More rigorous definition of usage vector for ↵ | Cosmic Linden | |
triplanar that avoids possible case where 1 = 0.9999, which gets rounded down to 0 on int cast | |||
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix removing axial sign flip of normal texture ↵ | Cosmic Linden | |
during zero check, add another zero check | |||
2023-10-13 | DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by ↵ | Cosmic Linden | |
multiple texture lookups in a switch..case block | |||
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Clean up a few debug cases not used for ↵ | Cosmic Linden | |
reproducing the bug | |||
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Strange sampling behavior isolated to ↵ | Cosmic Linden | |
switch..case blocks | |||
2023-10-13 | DRTVWR-592: (DEBUG) (broken) Strange sampling behavior survives weight bypass | Cosmic Linden | |
2023-10-13 | DRTVWR-592: (WIP) Cleanup | Cosmic Linden | |