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2024-08-07megapahit tuning : return of the smoothiemobserveur
This commit reintroduces the meapahit specic optimisations while maintaining an option for the LL vertex buffer optimisation mode.
2024-07-25Be specific on which product is being bug reportedErik Kundiman
now that there is another product (which is Web) on Megapahit Bugzilla.
2024-07-23Apple gpu optimisations based on LL workmobserveur
This commit replaces our former optimisations with LL develop branch work and some tweaks.
2024-07-20Merge branch 'main' into maint-bErik Kundiman
2024-07-19toolbars.xml: replace "places" with "build"secretfoxtail
Landmarks button already exists in navigation bar.
2024-07-17Merge branch 'main' into maint-bErik Kundiman
2024-07-16Max visible distance fix in the people panelmobserveur
This commit adds a custom debug variable set to 4096 by default that affects only the people panel list.
2024-07-15Merge branch 'main' into maint-bErik Kundiman
2024-07-14Collapsable camera floatermobserveur
This commit allows to collapse the camera floater
2024-07-10Merge branch 'main' into maint-bErik Kundiman
2024-07-10toolbars.xml tweakfowlerdm
Modify default layout to hopefully be more tidy and useful
2024-07-06Merge branch 'main' into maint-bErik Kundiman
2024-07-05Tuning floater and buffer mapping improvementsmobserveur
This commit adds the tuning floater accessible via the fps button, and improvements to the buffer mapping optimisation modes.
2024-07-01Merge branch 'main' into maint-bErik Kundiman
2024-06-28fps limiter setting in app_settings.xmlmobserveur
MaxFPS settings type and description changed
2024-06-20Merge remote-tracking branch 'secondlife/release/maint-b' into maint-bErik Kundiman
2024-06-17Fix shaders broken in mergeAnsariel
2024-06-15commands.xml: chat adjustmentfowlerdm
Make "Chat" toolbat button match "Conversations" floater title.
2024-06-14Merge branch 'release/maint-b' into marchcat/b-mergeAndrey Lihatskiy
# Conflicts: # .github/workflows/build.yaml # indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl # indra/newview/app_settings/shaders/class3/deferred/reflectionProbeF.glsl # indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl # indra/newview/llfilepicker.cpp
2024-06-13More of making operands consistently floatErik Kundiman
2024-06-12settings.xml: Change default camera presetfowlerdm
trick from digital pastures
2024-06-12Float operands for float clamp operationErik Kundiman
2024-06-11Merge tag '7.1.8-release'Erik Kundiman
source for viewer 7.1.8.9375512768
2024-06-08NavbarShowCoordinates: 1fowlerdm
Enable show coordinates by default
2024-06-07Highlight friend nametagsfowlerdm
How did this get disabled?
2024-06-04#989 Fix for blurry terrain on Mac (#1633)Brad Linden
Co-authored-by: Dave Parks <davep@lindenlab.com>
2024-06-04#1614 Fix for moire pattern in specular highlights. Incidental cleanup.RunitaiLinden
2024-06-02More float operands for float operationsErik Kundiman
2024-06-02Revert unnecessary shader operand diff from LL'sErik Kundiman
It's been already casted.
2024-06-02Revert "Prepend avatar skin's matrix palette variable name"Erik Kundiman
This reverts commit 30e33e279b1b2d04951c399f548c3afc3b17fd1b.
2024-06-02More float operands for float operationsErik Kundiman
This is so that it doesn't throw a compilation error at runtime for not defining consistently with float values, which would be uncastable on some certain other implementation.
2024-06-02Prepend avatar skin's matrix palette variable nameErik Kundiman
so it wouldn't clash with object skin's when they're used in the same piece of code.
2024-05-28secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader.Cosmic Linden
2024-05-27Adjust RearView offset correctionfowlerdm
meant to set y value to 0.5 instead of 0.7
2024-05-27Adjust RearView offsetfowlerdm
Place default rear camera further down behind avatar w/ mild offset
2024-05-16Fix previous shader float conversionErik Kundiman
The i variable is still used as an integer on the next line.
2024-05-16Merge tag '7.1.7-release'Erik Kundiman
source for viewer 7.1.7.8974243247
2024-05-15Merge branch 'release/maint-b' into pipewire-linux-volume-catcherMaki
2024-05-16Merge branch 'release/materials_featurette' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15#1267 Fix for alpha cutoff of zero and base color factor alpha of zero ↵Dave Parks
making objects disappear (#1485)
2024-05-15#1466 Loosen clamp on haze glow to fix skies that want to be bonkers (#1470)Dave Parks
2024-05-15secondlife/viewer#1474: Remove small texture offset from PBR terrainCosmic Linden
2024-05-15Merge branch 'main' into marchcat/x-mf-mergeAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterimagepreview.cpp
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-15Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15Merge branch 'main' into marchcat/x-b-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/ConfigurePkgConfig.cmake # indra/cmake/ICU4C.cmake # indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.cpp # indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.h # indra/media_plugins/gstreamer010/llmediaimplgstreamertriviallogging.h # indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp # indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.h # indra/media_plugins/gstreamer010/media_plugin_gstreamer010.cpp # indra/newview/llappviewerlinux_api.h # indra/newview/llappviewerlinux_api_dbus.cpp # indra/newview/llappviewerlinux_api_dbus.h # indra/newview/llfloateremojipicker.cpp # indra/newview/lloutfitslist.cpp
2024-05-15Float operands for float operationsErik Kundiman
This is so that it doesn't throw a compilation error at runtime for not finding the named function expecting certain operand types, on some certain other implementation.
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-30Fix for SL-20652 shadows on mac breaking alpha blended objects. (#1264)Brad Linden
* Fix for SL-20652 shadows on mac breaking alpha blended objects. fix secondlife/jira-archive-internal#71030 * clean up surrounding indentation * Skip unnecessary casting * Clean up LLGLSLShader::sIndexedTextureChannels usage and improve fix for SL-20652
2024-04-30Fix for black moon. (#1369)RunitaiLinden