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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
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Author
2013-06-28
NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ...
Dave Parks
2013-06-28
merge changes for 3.6.1-release
Oz Linden
2013-06-27
Merge with viewer-release
callum_linden
2013-06-27
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-27
CHOP-959: Make settings.xml actually valid XML LLSD.
Nat Goodspeed
2013-07-02
Pull merge lindenlab/viewer-release
maksymsproductengine
2013-06-27
CHOP-956: Add settings_install.xml to settings_files.xml.
Nat Goodspeed
2013-06-26
MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 i...
Dave Parks
2013-06-26
Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366
Dave Parks
2013-06-26
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-26
NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightF
Dave Parks
2013-06-25
MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting falloff...
Dave Parks
2013-06-25
ACME-585 Populate the drop-down box with picture resolutions
Gilbert Gonzales
2013-06-25
NORSPEC-250 add setting to force higher LUT precision and made LUT cleanup ma...
Graham Linden
2013-06-24
MAINT-2800 revert changes to objectSkinV to make it match 3.6.0 code and not ...
Graham Madarasz (Graham)
2013-06-24
NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry
Graham Linden
2013-06-21
NORSPEC-280 Fix for shader compilation error on OpenGL 3.3
Dave Parks
2013-06-21
Automated merge with file:///F:%5Cviewer-bear
Dave Parks
2013-06-20
merge with release
Richard Linden
2013-06-20
NORSPEC-277 WIP backout old-school normal permutation
Graham Linden
2013-06-20
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Dave Parks
2013-06-19
Pull merge from lindenlab/viewer-release
Merov Linden
2013-06-19
Merge with viewer-release.
Geenz
2013-06-19
Pull merge lindenlab/viewer-release
Merov Linden
2013-06-19
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-19
Point light color (de)correction.
Dave Parks
2013-06-18
Occlusion culling overhaul.
Dave Parks
2013-06-17
add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time invisib...
Xiaohong Bao
2013-06-17
merge changes for 3.6.0-release
Oz Linden
2013-06-17
Merged with viewer-release
Geenz
2013-06-13
NORSPEC-261 No more magic numbers, parity between forward and deferred render...
Dave Parks
2013-06-13
NORSPEC-261 Put back directional ambient.
Dave Parks
2013-06-13
NORSPEC-261 Better blending of environment map.
Dave Parks
2013-06-13
NORSPEC-261 Fix for bad legacy shiny values.
Dave Parks
2013-06-13
correct DOS line endings
Oz Linden
2013-06-10
Line endings.
Dave Parks
2013-06-09
NORSPEC-246 fix shader compile errors from missing return
Graham Madarasz
2013-06-09
NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an...
Graham Madarasz
2013-06-09
NORSPEC-246 WIP fix handling of encoded normals with single FP only cards
Graham Madarasz
2013-06-06
merge changes for 3.5.3-release
Oz Linden
2013-06-06
CHUI-945 ADD FIX Add Object IMs to Chat Notification Preferences
PavelK ProductEngine
2013-06-05
merge with viewer-release
Richard Linden
2013-06-05
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-05
NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ...
Dave Parks
2013-06-05
NORSPEC-238 NORSPEC-225 fix issues with env mask term being ignored and or da...
Graham Madarasz
2013-06-05
NORSPEC-238 spec map env mask term in alpha chan ignored
Graham Madarasz
2013-06-04
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-03
NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
Dave Parks
2013-06-03
NORSPEC-227 fix settings XML merge derp
Graham Madarasz
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
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