diff options
author | Richard Linden <none@none> | 2013-06-20 16:46:23 -0700 |
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committer | Richard Linden <none@none> | 2013-06-20 16:46:23 -0700 |
commit | a2a6bf20d71f923e9a5e43f71213fffbfea5a2a6 (patch) | |
tree | 7e2711d256f98872db24e1f9de4449d47e75ed88 /indra/newview/app_settings | |
parent | 2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff) | |
parent | e2e6963677657e4f5c417edc8d60e8b2a37ad204 (diff) |
merge with release
Diffstat (limited to 'indra/newview/app_settings')
5 files changed, 286 insertions, 2 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 12ca902c59..a255793017 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2928,7 +2928,7 @@ <key>Value</key> <string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string> </map> - <key>DefaultObjectTexture</key> + <key>DefaultObjectTexture</key> <map> <key>Comment</key> <string>Texture used as 'Default' in texture picker. (UUID texture reference)</string> @@ -4611,6 +4611,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>InvisibleObjectsInMemoryTime</key> + <map> + <key>Comment</key> + <string>Number of frames invisible objects stay in memory before being removed. 0 means never to remove.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>64</integer> + </map> <key>JoystickAvatarEnabled</key> <map> <key>Comment</key> @@ -6663,6 +6674,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>ObjectCacheViewCullingEnabled</key> + <map> + <key>Comment</key> + <string>Enable the object cache view culling. Needs to restart viewer.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>OpenDebugStatAdvanced</key> <map> <key>Comment</key> @@ -7155,6 +7177,17 @@ <key>Value</key> <real>6.0</real> </map> + <key>ClothingLoadingDelay</key> + <map> + <key>Comment</key> + <string>Time to wait for avatar appearance to resolve before showing world (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>10.0</real> + </map> <key>PreferredMaturity</key> <map> <key>Comment</key> @@ -7710,7 +7743,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>OctreeMaxNodeCapacity</key> <map> <key>Comment</key> @@ -9787,6 +9819,39 @@ <key>Value</key> <integer>0</integer> </map> + <key>SceneLoadingMonitorEnabled</key> + <map> + <key>Comment</key> + <string>Enabled scene loading monitor if set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>SceneLoadingMonitorSampleTime</key> + <map> + <key>Comment</key> + <string>Time between screen samples when monitor scene load (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.25</real> + </map> + <key>SceneLoadingPixelDiffThreshold</key> + <map> + <key>Comment</key> + <string>Amount of pixels changed required to consider the scene as still loading (fraction of pixels on screen)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.0003</real> + </map> <key>ScriptHelpFollowsCursor</key> <map> <key>Comment</key> @@ -12724,6 +12789,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>UseObjectCacheOcclusion</key> + <map> + <key>Comment</key> + <string>Enable object cache level object culling based on occlusion (coverage) by other objects</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderSynchronousOcclusion</key> <map> <key>Comment</key> @@ -14489,6 +14565,28 @@ <key>Value</key> <integer>0</integer> </map> + <key>TeleportArrivalDelay</key> + <map> + <key>Comment</key> + <string>Time to wait before displaying world during teleport (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>2</real> + </map> + <key>TeleportLocalDelay</key> + <map> + <key>Comment</key> + <string>Delay to prevent teleports after starting an in-sim teleport. (seconds)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1</real> + </map> <key>DisablePrecacheDelayAfterTeleporting</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl new file mode 100644 index 0000000000..f1400c9b44 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterF.glsl @@ -0,0 +1,49 @@ +/** + * @file onetexturefilterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform float tolerance; + +VARYING vec2 vary_texcoord0; + +void main() +{ + frag_color = texture2D(tex0, vary_texcoord0.xy); + + if(frag_color[0] + frag_color[1] + frag_color[2] < tolerance) + { + discard; + } + else + { + frag_color[3] = 0.95f; + } +} diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl new file mode 100644 index 0000000000..a33ef7e92c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/onetexturefilterV.glsl @@ -0,0 +1,38 @@ +/** + * @file onetexturefilterV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; + +VARYING vec2 vary_texcoord0; + +void main() +{ + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vary_texcoord0 = texcoord0; +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl new file mode 100644 index 0000000000..6eeb2596b2 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareF.glsl @@ -0,0 +1,58 @@ +/** + * @file twotexturecompareF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform sampler2D tex0; +uniform sampler2D tex1; +uniform sampler2D dither_tex; +uniform float dither_scale; +uniform float dither_scale_s; +uniform float dither_scale_t; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main() +{ + frag_color = abs(texture2D(tex0, vary_texcoord0.xy) - texture2D(tex1, vary_texcoord0.xy)); + + vec2 dither_coord; + dither_coord[0] = vary_texcoord0[0] * dither_scale_s; + dither_coord[1] = vary_texcoord0[1] * dither_scale_t; + vec4 dither_vec = texture(dither_tex, dither_coord.xy); + + for(int i = 0; i < 3; i++) + { + if(frag_color[i] < dither_vec[i] * dither_scale) + { + frag_color[i] = 0.f; + } + } +} diff --git a/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl new file mode 100644 index 0000000000..67c6674f0c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/twotexturecompareV.glsl @@ -0,0 +1,41 @@ +/** + * @file twotexturecompareV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; +ATTRIBUTE vec2 texcoord0; +ATTRIBUTE vec2 texcoord1; + +VARYING vec2 vary_texcoord0; +VARYING vec2 vary_texcoord1; + +void main() +{ + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); + vary_texcoord0 = texcoord0; + vary_texcoord1 = texcoord1; +} + |