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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-10-13
DRTVWR-592: Don't read UVs for PBR terrain in single-plane case - works out t...
Cosmic Linden
2023-10-13
DRTVWR-592: Clean up debug and test cases for ant trails artifact. Fix whites...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (has debug) More rigorous definition of usage vector for tr...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (has debug) Fix removing axial sign flip of normal texture ...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (has debug) Fix "ant trail" seams in terrain caused by mult...
Cosmic Linden
2023-10-13
DRTVWR-592: (DEBUG) (broken) Clean up a few debug cases not used for reproduc...
Cosmic Linden
2023-10-13
DRTVWR-592: (DEBUG) (broken) Strange sampling behavior isolated to switch..ca...
Cosmic Linden
2023-10-13
DRTVWR-592: (DEBUG) (broken) Strange sampling behavior survives weight bypass
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Cleanup
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (has debug) Convert colors to linear before triplanar blend...
Cosmic Linden
2023-10-13
DRTVWR-592: Fix not thresholding texture lookups for non-normal textures. Als...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Test impact of higher threshold on performance and visuals
Cosmic Linden
2023-10-13
DRTVWR-592: Fix weights
Cosmic Linden
2023-10-13
DRTVWR-592: Triplanar performance pass
Cosmic Linden
2023-10-13
DRTVWR-592: Fix terrain normal sampling in non-triplanar case
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) PBR Terrain: Improve orientation of textures and normal map...
Cosmic Linden
2023-10-13
DRTVWR-592: Add test config for triplanar mapping blend strength
Cosmic Linden
2023-10-13
DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or h...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Triplanar mapping
Cosmic Linden
2023-10-13
DRTVWR-592: Create separate config option for terrain repeats. Clean up debug
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture...
Cosmic Linden
2023-10-13
DRTVWR-592: Another attempt to fix Mac build: remove deprecated use of texture2D
Cosmic Linden
2023-10-13
DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump f...
Cosmic Linden
2023-10-13
DRTVWR-592: Fix issues with blending of materials, for example when fading ou...
Cosmic Linden
2023-10-13
DRTVWR-592: Add debug options LocalTerrainAssetN. Fix PBR terrain texture fli...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Roughly working draft of PBR terrain
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (does not work) PBR terrain rendering - compiles, but doesn...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Debugging, rethinking
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just ...
Cosmic Linden
2023-06-28
SL-19842 Sanity clamp sky brightness.
RunitaiLinden
2023-06-28
SL-19842 Nudge dynamic exposure coefficient and soften indirect lighting.
RunitaiLinden
2023-06-27
SL-19884 Fix for garbled rigged meshes in model import preview window.
RunitaiLinden
2023-06-22
SL-19785 Fix for blown out skies from Glow Focus. Add notification when edit...
RunitaiLinden
2023-06-21
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-06-21
SL-19792 Fix for visible gaps in water between region water and void water.
RunitaiLinden
2023-06-16
Fix for mac artifacting.
Jonathan "Geenz" Goodman
2023-06-15
SL-19878 Remove auto-adjust legacy skies checkbox.
RunitaiLinden
2023-06-15
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-06-15
SL-19835 Followup -- fix for emissive alpha objects blocking water rendering
RunitaiLinden
2023-06-15
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-15
Skip samples that are in vignette, and glossiness under a value.
Jonathan "Geenz" Goodman
2023-06-15
Add missing variable initialization, and make water support glossy SSR again.
Jonathan "Geenz" Goodman
2023-06-14
SL-19838 Fix for transparent PBR materials always casting shadows.
RunitaiLinden
2023-06-14
SL-19838 Put local lights back on fullbright objects. Fix assert in modelpre...
RunitaiLinden
2023-06-14
Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr
Jonathan "Geenz" Goodman
2023-06-14
More performance addressing. Ditch glossy SSR on semi-transparent surfaces.
Jonathan "Geenz" Goodman
2023-06-13
SL-19811 Update fallback probe every 2 seconds to smooth out water cloud upda...
RunitaiLinden
2023-06-13
SL-19842 Nudge dynamic exposure coefficient to brighten things up a bit.
RunitaiLinden
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