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2013-07-10NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵Graham Linden
no refl, no water dis
2013-07-03Merge vwr-dev-matGraham Linden
2013-07-03NORSPEC-297 fix deferred fog using wrong ref pointGraham Linden
2013-07-03Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-07-03NORSPEC-298 Fix for inconsistent alpha lighting when diffuse color is not white.Dave Parks
2013-07-03NORSPEC-293 better fix incorporating srgb_to_linear curve and applying ↵Graham Linden
texture gamma corrections to spot inputs
2013-07-03Merge vwr-dev-matGraham Linden
2013-07-03NORSPEC-295 make a deferred path version of fullbright alpha mask shader so ↵Graham Linden
we can included gamma ops
2013-07-03Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-07-02NORSPEC-293 nix gamma correction in fullbrightF causing this visual disparityGraham Linden
2013-07-02NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec.Dave Parks
2013-07-02Merge vwr-dev-matGraham Linden
2013-07-02CHOP-959: Introduce CmdLineChannel settings var, map --channel to it.Nat Goodspeed
2013-07-02CHOP-959: Introduce CmdLineLoginLocation var for --url and --slurl.Nat Goodspeed
Route --url and --slurl command-line switches through a common settings variable. Treat them uniformly now. (Previously, passing --url would notice a grid-specific SLURL and preselect that grid; --slurl wouldn't. Now both do.)
2013-07-01CHOP-959: Introduce and use settings vars for some cmd_line switches.Nat Goodspeed
The cmd_line.xml entries: analyzeperformance crashonstartup debugsession disablecrashlogger logmetrics logperformance noquicktime replaysession all specify map-to settings.xml variables -- none of which existed! Introduce such variables. Instead of detecting the presence of a particular switch in the command-line parser, use the value of its corresponding settings variable.
2013-06-28CHOP-959: Streamline processing for --graphicslevel switch.Nat Goodspeed
Use map-to in cmd_line.xml to inform the command-line processor that the target variable for --graphicslevel is RenderQualityPerformance. That lets us eliminate clunky llappviewer.cpp switch from '0' to 0, etc. Moreover, previous switch statement only accepted 0 - 3, whereas LLFeatureManager::setGraphicsLevel() actually accepts 0 - 6. Introduce LLFeatureManager::isValidGraphicsLevel() and use that to validate. Replace switch statement in setGraphicsLevel() mapping int constants to string literals with static vector of level names, using same data for mapping as for validating level numbers.
2013-06-28merge changes for 3.6.1-releaseOz Linden
2013-06-27Merge with viewer-releasecallum_linden
2013-06-27CHOP-959: Make settings.xml actually valid XML LLSD.Nat Goodspeed
UserLoginInfo block had <key>Value</key> without the required subsequent element to provide any actual value. This confused at least the Python LLSD reader.
2013-07-02Pull merge lindenlab/viewer-releasemaksymsproductengine
2013-06-27CHOP-956: Add settings_install.xml to settings_files.xml.Nat Goodspeed
Also clarify comment for ELLPath in lldir.h: ELLPath int values are read from settings_files.xml.
2013-06-26MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 ↵Dave Parks
implementations
2013-06-26Automated merge with https://bitbucket.org/davep/viewer-release-iqa-1366Dave Parks
2013-06-26Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-26NORSPEC-290 Allow shader compiler to unroll loop in multiPointLightFDave Parks
2013-06-25MATBUG-78 Fix for alpha lighting falloff not matching opaque lighting ↵Dave Parks
falloff (again).
2013-06-25NORSPEC-250 add setting to force higher LUT precision and made LUT cleanup ↵Graham Linden
match creation
2013-06-24MAINT-2800 revert changes to objectSkinV to make it match 3.6.0 code and not ↵Graham Madarasz (Graham)
slow down on ATI on Mac
2013-06-24NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cryGraham Linden
2013-06-21NORSPEC-280 Fix for shader compilation error on OpenGL 3.3Dave Parks
2013-06-20NORSPEC-277 WIP backout old-school normal permutationGraham Linden
2013-06-20Automated merge with http://bitbucket.org/lindenlab/viewer-releaseDave Parks
2013-06-19Pull merge lindenlab/viewer-releaseMerov Linden
2013-06-19Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-19Point light color (de)correction.Dave Parks
2013-06-18Occlusion culling overhaul.Dave Parks
2013-06-17merge changes for 3.6.0-releaseOz Linden
2013-06-13NORSPEC-261 No more magic numbers, parity between forward and deferred ↵Dave Parks
rendering WRT to windlight and legacy shininess. Reviewed by Graham (a little bit).
2013-06-13NORSPEC-261 Put back directional ambient.Dave Parks
2013-06-13NORSPEC-261 Better blending of environment map.Dave Parks
2013-06-13NORSPEC-261 Fix for bad legacy shiny values.Dave Parks
2013-06-13correct DOS line endingsOz Linden
2013-06-10Line endings.Dave Parks
2013-06-09NORSPEC-246 fix shader compile errors from missing returnGraham Madarasz
2013-06-09NORSPEC-246 fix issues with normal encoding on precision-deprived hardware ↵Graham Madarasz
and remove haxors
2013-06-09NORSPEC-246 WIP fix handling of encoded normals with single FP only cardsGraham Madarasz
2013-06-06merge changes for 3.5.3-releaseOz Linden
2013-06-06CHUI-945 ADD FIX Add Object IMs to Chat Notification PreferencesPavelK ProductEngine
2013-06-05Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-05NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ↵Dave Parks
used and glossiness bludgeoning environment intensity. Reviewed/written by Graham.