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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2023-05-23
DRTVWR-559 Remove RenderReflectionProbeCount (which is bugged) and lean on Re...
RunitaiLinden
2023-05-22
Address feedback.
Jonathan "Geenz" Goodman
2023-05-22
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-05-22
Just a couple of tweaks to settings.
Jonathan "Geenz" Goodman
2023-05-17
Add a binary cache for compiled shaders using glProgramBinary (#216)
Rye Mutt
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2023-05-17
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-05-17
SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession asser...
RunitaiLinden
2023-05-17
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-05-15
SL-19709 Fix for fullbright shiny not factoring out exposure and flickering f...
RunitaiLinden
2023-05-11
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-05-11
Finally get glossy SSR up.
Jonathan "Geenz" Goodman
2023-05-02
Merge branch 'main' into DRTVWR-577-maint-S
Andrey Lihatskiy
2023-04-28
SL-19644: Entirely separate files for GLTF alpha shadows
Cosmic Linden
2023-04-28
SL-19644: Bind the shader on every shadow alpha blend call
Cosmic Linden
2023-04-28
Merge pull request #198 from secondlife/DRTVWR-559-merge-539
Brad Linden
2023-04-28
Fix for mac shader loading failure freeze at startup SL-19668
Brad Linden
2023-04-27
Readded RenderClass1MemoryBandwidth setting after DRTVWR-559 & DRTVWR-539 merge
Brad Linden
2023-04-27
More merge cleanup after DRTVWR-559 & DRTVWR-539 merge. (thanks Ansariel)
Brad Linden
2023-04-27
More post-merge fixes after DRTVWR-559 & DRTVWR-539 merge
Brad Linden
2023-04-26
DRTVWR-559 Add "No Post" mode and refactor "Scene Gamma" into "Brightness" fo...
RunitaiLinden
2023-04-26
Merge remote-tracking branch 'origin/DRTVWR-539' into DRTVWR-559-merge-539
Brad Linden
2023-04-25
DRTVWR-559 Optimization pass on probe allocation and search. Incidental decr...
RunitaiLinden
2023-04-21
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-04-21
DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruft
RunitaiLinden
2023-04-21
SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend s...
Cosmic Linden
2023-04-21
DRTVWR-559 Don't use automatic probes on water (fixes lots of visual artifacts)
RunitaiLinden
2023-04-20
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-04-20
SL-19560 Revert hacky fix for other avatars having low res BoM textures. Fix...
RunitaiLinden
2023-04-18
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-04-18
DRTVWR-559 Add control for automatic reflection probes to advanced preference...
RunitaiLinden
2023-04-18
SL-19561: Fix missing shadows on PBR alpha mask animeshes.
Cosmic Linden
2023-04-17
SL-19595 Reenable automatic alpha masking for legacy materials.
RunitaiLinden
2023-04-17
Fix moon texture being incorrectly multiplied by the global light color (#174)
Rye Mutt
2023-04-14
DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, re...
RunitaiLinden
2023-04-14
Move mipmap generation into LLRenderTarget.
Jonathan "Geenz" Goodman
2023-04-13
SL-19592: Fix alpha blend PBR prims on HUD
Cosmic Linden
2023-04-12
Fix for nameplates, HUD text generally.
Jonathan "Geenz" Goodman
2023-04-12
Merge branch 'DRTVWR-559' into DRTVWR-559-post-refactor
Jonathan "Geenz" Goodman
2023-04-12
SL-19569 Don't reset probes when crossing parcel borders (whoops) and tone do...
RunitaiLinden
2023-04-12
DRTVWR-559 Fix for burn-in on legacy gloss materials.
Dave Parks
2023-04-11
DRTVWR-559 Make sunlight specular consistent with pointlight specular.
Dave Parks
2023-04-11
SL-19564 Add missing legacy_adjust
Dave Parks
2023-04-11
SL-19564 Document magic number.
Dave Parks
2023-04-11
SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ...
RunitaiLinden
2023-04-08
Start scrapping screenTarget().
Jonathan "Geenz" Goodman
2023-04-07
SL-19538 Remove clouds from irradiance maps and don't conflate max probe samp...
Dave Parks
2023-04-06
SL-19538 Back off on sun brightening a bit, remove errant brightening of clou...
Dave Parks
2023-04-06
SL-19538 Nudge sun brightness and replace "gamma" with an exposure scaler app...
Dave Parks
2023-04-06
SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur...
Dave Parks
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