Age | Commit message (Collapse) | Author |
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SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
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and fix non-standard gl_Position z values
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usage of gl_FragDepth from shadow shaders.
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color/depth instead of glCopyTexSubImage or glBlitFrameBuffer
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Fixes SL-18484.
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target. Remove "Hover Glow Objects" to free up a superfluous render target.
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Add UI for Screen Space Reflections.
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fixes ultraspace particles).
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Fix for stack underflow when reflection probes disabled.
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SL-18662
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DRTVWR-559
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abilities and remove some more fast timers.
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Mostly just making it actually kind of work. Still needs a lot more tweaking - but can revisit later.
SL-18332
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original fix by Beq Janus
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First pass of Screen Space Reflections
Approved-by: Dave Parks
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approprate texture transforms
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specific shadow shader to multiply alpha.
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DRTVWR-559
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SL-17005: Clean up debug code
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override messaging LLSD where it ought to be and JSON where it ought to be.
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
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add LLViewerFetchedTextures to LLFetchedGLTFMaterial. Lower reflection probe resolution to 128x128 per side.
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SL-18340: Fix PBR alpha materials treating spotlight as point light
Approved-by: Dave Parks
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DRTVWR-559
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