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2019-04-06SL-10891 residuesAndreyL ProductEngine
2019-04-06SL-10891 Reset UI scale factor on first run if OS's display scaling is not 100%AndreyL ProductEngine
2019-04-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-03-01Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-03-01Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-02-23Backed out changeset: d5795c04feccAndreyL ProductEngine
2019-02-23Backed out changeset: 3abc812c6f48AndreyL ProductEngine
2019-02-23Backed out changeset: f1fa95a76b9aAndreyL ProductEngine
2019-02-23Backed out changeset: ce6ac58d801cAndreyL ProductEngine
2019-02-08Clean up UI scalingAnsariel
2019-01-14SL-10352 FIXED 'Search menus' disappears after entering and exiting ↵maxim_productengine
mouselook view
2019-01-11SL-10327 FIXED Scalable preview of mesh model is shown with black bar on top ↵maxim_productengine
in the Upload Model menu
2019-01-03SL-10288 comments cleanupAndreyL ProductEngine
2019-01-03SL-10288 settings.xml fixAndreyL ProductEngine
2019-01-03SL-10288 Mesh uploader changes from FirestormAndreyL ProductEngine
2018-12-04SL-1481 Don't predict region crossings over a secondandreykproductengine
2018-11-27Merged lindenlab/viewer-cougar into defaultRuslan Teliuk
2018-11-26SL-9766 [Render] [Mac] Alt + left mouse click has severely impaired functionsruslantproductengine
SL-10019 - [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floater SL-9984 - [Retina] Camera frustum, do not display correctly on "WORLD MAP" window. SL-10027 - [Mac] [Render] Add toggle for Retina support to mitigate FPS loss Re-FIX for Retina support.
2018-11-14Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2018-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-10-27DRTVWR-447: Stop passing UpdaterServiceURL to leap updater.Nat Goodspeed
In fact, mark UpdaterServiceURL as obsolete. (Consumers should consult build_data.json.)
2018-10-17DRTVWR-447: Merge Oz's logging changesNat Goodspeed
2018-10-11Modify logging so that the in-viewer console and stderr do not escape line ↵Oz Linden
breaks Improve the implementation so that escaping is computed only once
2018-10-03SL-966 - added scale constraints for animated object attachmentsBrad Payne (Vir Linden)
2018-10-03SL-966 - bug fixes, added lerp control for algorithm tweakingBrad Payne (Vir Linden)
2018-09-28DRTVWR-474: Make SkipBenchmark a Persistent settingNat Goodspeed
2018-09-27DRTVWR-474: Pass the leap updater the parameters it requires.Nat Goodspeed
2018-09-27Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-09-20SL-1835Graham Linden
No change for non-bug, but turning off nSight debugging as it breaks snapshots.
2018-09-18SL-1835Graham Linden
Make attachmentAlphaMaskShadow frag shader ignore vert alpha which can be incorrect. Make discard test in attachmentAlphaMaskShadow match other shadow shaders more closely. Fix highlightF shader compile error.
2018-09-12SL-4178 make deferred version of highlight shader that fills in zero spec ↵Graham Linden
and env intensity to keep the shiny down
2018-09-12MergeGraham Linden
2018-09-10SL-966 - animated object size/pos constraints cont, including some settings ↵Brad Payne (Vir Linden)
for debugging. additional options to anim_tool.py for making test animations
2018-09-10by default print location in log filesOz Linden
2018-09-07SL-944 - logcontrol.xml updateBrad Payne (Vir Linden)
2018-09-06SL-966 - size and pos limit calcs moved to sep method. Global scale option ↵Brad Payne (Vir Linden)
for testing of size limits.
2018-08-29SL-967 simplify viewer log file field syntaxOz Linden
MAINT-8991: only escape log message characters once, add unit test remove extra log line created by LL_ERRS document that tags may not contain spaces
2018-08-24SL-944 - logcontrol options to control which log recorders get used. This ↵Brad Payne (Vir Linden)
can be useful for performance reasons when especially verbose debug logging is needed.
2018-08-16MAINT-3699 new shaders supporting alpha blend/mask rigged content.Graham Linden
Make shader loading debug logging of uniforms use ShaderUniform to make supression simpler.
2018-08-02mergeBrad Payne (Vir Linden)
2018-08-01SL-937 - added debug setting DebugObjectLODs to help track LOD calculations ↵Brad Payne (Vir Linden)
especially for rigged meshes
2018-06-29MAINT-8260 make TextureLoadFullRes not persistent to avoid issues with ↵Graham Linden
accidentally setting it on systems which cannot handle the mem load it implies
2018-06-21mergeBrad Payne (Vir Linden)
2018-06-05mergeBrad Payne (Vir Linden)
2018-06-05SL-915 - incremental updates to dynamic bounding box, setting to control detail.Brad Payne (Vir Linden)
2018-06-01merge from viewer-releaseandreykproductengine
2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-06-07MAINT-8730 Remove unused fetchFeatureTable codeandreykproductengine
2018-05-02MAINT-8553 Allow copy a link or copy a folder containing a link in inventory.maxim_productengine
2018-04-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine