Age | Commit message (Collapse) | Author |
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glitches with non-fullbright alpha objects.
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SH-1619 FIX
SH-1620 FIX
SH-2621 FIX
* Got lighting, shadows, and ambient occlusion working on ATI macs.
* Re-enabled ambient occlusion on ATI macs.
* Re-enabled depth of field on ATI macs.
Reviewed by Runitai Linden.
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a parameter.
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requirement and llvetor4a et al)
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vary_AtmosAttenuation
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render targets not getting allocated when needed.
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but shadows are not.
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sense anymore.
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"maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.
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some old FUI debug that is not necessary anymore
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atmospheric shaders.
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float on varying parameters).
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Resolved conflicts manually.
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some conditions)
made sessionsettings pref not persistent
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