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path: root/indra/newview/app_settings
AgeCommit message (Expand)Author
2025-05-28Merge branch 'main' into marchcat/2505-mergeAndrey Lihatskiy
2025-05-14#4072 Fix Appearance floater not updatingAndrey Kleshchev
2025-05-08#4010 Add audio ping for chat mentionsMaxim Nikolenko
2025-04-18Merge develop into release/2025.04Andrey Kleshchev
2025-04-15Merge branch 'develop' into marchcat/05-developAndrey Lihatskiy
2025-04-15Merge branch 'main' into marchcat/maint-c-restoreAndrey Lihatskiy
2025-04-15Merge pull request #3896 from williamweaver/fix/tonemap-hdr-blendJonathan "Geenz" Goodman
2025-04-11Fix(Tonemap): Correct blend logic to preserve HDR detailWilliam Weaver
2025-04-11#3383 'InventoryAddAttachmentBehavior' setting should affect inventory panel ...Maxim Nikolenko
2025-04-10Merge commit '9e24b30' into marchcat/maint-c/restoreAndrey Lihatskiy
2025-04-10Merge commit '7947ce3' into marchcat/maint-c/maint-c-restoreAndrey Lihatskiy
2025-04-07#3873 Return back AudioLevelWindAndrey Kleshchev
2025-04-01Merge branch 'release/2025.03' into release/2025.04Jonathan "Geenz" Goodman
2025-03-31#3044 Add option to hide L$ balance for Snapshots with Interface showingMaxim Nikolenko
2025-03-26Mitigate some of the frame stuttering we're seeing by setting the VRAM diviso...Jonathan "Geenz" Goodman
2025-03-26Disable shoreline fade. (#3811)Jonathan "Geenz" Goodman
2025-03-24Readd probe count setting (#3793)Jonathan "Geenz" Goodman
2025-03-21Dynamic Probe Allocation (#3787)Jonathan "Geenz" Goodman
2025-03-19#3685 add test floater for new slappsMaxim Nikolenko
2025-03-11#3409 Make maximum probe count adjustable. (#3709)Jonathan "Geenz" Goodman
2025-03-06Quick fix for water exclusion. (#3666)Jonathan "Geenz" Goodman
2025-03-05Hide shoreline fade behind a shader variant. (#3665)Jonathan "Geenz" Goodman
2025-03-05AMD NaN and inf propagation mitigation - #3663 (#3664)Jonathan "Geenz" Goodman
2025-03-05Add RenderTextureVRAMDivisor (#3648)Jonathan "Geenz" Goodman
2025-03-05#3611 Decrease TextureScaleMinAreaFactorAndrey Kleshchev
2025-02-24Backout minimal+ change.Jonathan "Geenz" Goodman
2025-02-23Quick fix for null pointer in LLDrawPoolWaterJonathan "Geenz" Goodman
2025-02-23CleanupJonathan "Geenz" Goodman
2025-02-22Accidental double linearization, try roughness ^2 for water punctual light.Jonathan "Geenz" Goodman
2025-02-18#3557 Waves not applying without Transparent WaterAndrey Kleshchev
2025-02-11Additional water fixes and tweaks. (#3524)Jonathan "Geenz" Goodman
2025-02-07Water Exclusion Surfaces (#3517)Jonathan "Geenz" Goodman
2025-02-06Add some haze to the distance on water. (#3508)Jonathan "Geenz" Goodman
2025-01-31#3491 Rename all uses of Release Candidate to BetaMaxim Nikolenko
2025-01-30#3456 Water improvements to get us closer to 6.6.17 (#3490)Jonathan "Geenz" Goodman
2025-01-09Fix world going black and white in certain locations on apple gpu (#2558)Rye
2025-01-02#3326 Skip ambient probe sampling when we're in classic mode. Ensure that ou...Jonathan "Geenz" Goodman
2024-12-10#3234 Fix for slightly transparent objects negating colors (#3259)Dave Parks
2024-12-10viewer#3169 Legacy settings should no longer be automatically convertedAndrey Kleshchev
2024-12-06#3219 Revert default exposure thresholds to DeltaFPS values (#3228)Dave Parks
2024-12-05#3210 Fix for "Texture will be downscaled" happening too often. (#3212)Dave Parks
2024-12-04#3106 Lower maximum texture bias back to 4, reintroduce camera importance tex...Dave Parks
2024-12-03Rename "Vintage Mode" to "HDR and Emissive" in advanced settings. (#3192)Jonathan "Geenz" Goodman
2024-12-03Additional tweaks to get skies closer to 6.6.17 in classic mode. (#3202)Jonathan "Geenz" Goodman
2024-11-26#3157 Fix alpha not having ambient lighting on low. (#3162)Jonathan "Geenz" Goodman
2024-11-25Drop emissive on old Intel GPUs (#3110)Jonathan "Geenz" Goodman
2024-11-19brad/2744 handle shader errors (#3105)Brad Linden
2024-11-122590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
2024-10-29Merge brad/2549-downrez-controls into release/2024.09-ExtraFPS (#2864)Brad Linden
2024-10-29Add handling for downrezzing textures when viewer is minimized, fix downrezzi...Rye