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2024-07-16Max visible distance fix in the people panelmobserveur
This commit adds a custom debug variable set to 4096 by default that affects only the people panel list.
2024-07-14Collapsable camera floatermobserveur
This commit allows to collapse the camera floater
2024-07-10toolbars.xml tweakfowlerdm
Modify default layout to hopefully be more tidy and useful
2024-07-05Tuning floater and buffer mapping improvementsmobserveur
This commit adds the tuning floater accessible via the fps button, and improvements to the buffer mapping optimisation modes.
2024-06-28fps limiter setting in app_settings.xmlmobserveur
MaxFPS settings type and description changed
2024-06-15commands.xml: chat adjustmentfowlerdm
Make "Chat" toolbat button match "Conversations" floater title.
2024-06-13More of making operands consistently floatErik Kundiman
2024-06-12settings.xml: Change default camera presetfowlerdm
trick from digital pastures
2024-06-12Float operands for float clamp operationErik Kundiman
2024-06-11Merge tag '7.1.8-release'Erik Kundiman
source for viewer 7.1.8.9375512768
2024-06-08NavbarShowCoordinates: 1fowlerdm
Enable show coordinates by default
2024-06-07Highlight friend nametagsfowlerdm
How did this get disabled?
2024-06-04#989 Fix for blurry terrain on Mac (#1633)Brad Linden
Co-authored-by: Dave Parks <davep@lindenlab.com>
2024-06-04#1614 Fix for moire pattern in specular highlights. Incidental cleanup.RunitaiLinden
2024-06-02More float operands for float operationsErik Kundiman
2024-06-02Revert unnecessary shader operand diff from LL'sErik Kundiman
It's been already casted.
2024-06-02Revert "Prepend avatar skin's matrix palette variable name"Erik Kundiman
This reverts commit 30e33e279b1b2d04951c399f548c3afc3b17fd1b.
2024-06-02More float operands for float operationsErik Kundiman
This is so that it doesn't throw a compilation error at runtime for not defining consistently with float values, which would be uncastable on some certain other implementation.
2024-06-02Prepend avatar skin's matrix palette variable nameErik Kundiman
so it wouldn't clash with object skin's when they're used in the same piece of code.
2024-05-28secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader.Cosmic Linden
2024-05-27Adjust RearView offset correctionfowlerdm
meant to set y value to 0.5 instead of 0.7
2024-05-27Adjust RearView offsetfowlerdm
Place default rear camera further down behind avatar w/ mild offset
2024-05-16Fix previous shader float conversionErik Kundiman
The i variable is still used as an integer on the next line.
2024-05-16Merge tag '7.1.7-release'Erik Kundiman
source for viewer 7.1.7.8974243247
2024-05-16Merge branch 'release/materials_featurette' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15#1267 Fix for alpha cutoff of zero and base color factor alpha of zero ↵Dave Parks
making objects disappear (#1485)
2024-05-15#1466 Loosen clamp on haze glow to fix skies that want to be bonkers (#1470)Dave Parks
2024-05-15secondlife/viewer#1474: Remove small texture offset from PBR terrainCosmic Linden
2024-05-15Merge branch 'main' into marchcat/x-mf-mergeAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterimagepreview.cpp
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-15Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15Float operands for float operationsErik Kundiman
This is so that it doesn't throw a compilation error at runtime for not finding the named function expecting certain operand types, on some certain other implementation.
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-30Fix for SL-20652 shadows on mac breaking alpha blended objects. (#1264)Brad Linden
* Fix for SL-20652 shadows on mac breaking alpha blended objects. fix secondlife/jira-archive-internal#71030 * clean up surrounding indentation * Skip unnecessary casting * Clean up LLGLSLShader::sIndexedTextureChannels usage and improve fix for SL-20652
2024-04-30Fix for black moon. (#1369)RunitaiLinden
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-21Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294)Rye Mutt
* Fix sampling normals from gbuffer and cleanup redundant gbuffer samples * Allow negative normals in gbuffer to fix broken material rendering
2024-04-20Merge tag '7.1.5-release'Erik Kundiman
source for viewer 7.1.5.8443591509
2024-04-19#1139 Fix for world going black/white in some scenes (NaNs) (#1273)RunitaiLinden
* #1139 Fix for world going black/white in some scenes (NaNs) NaNs were coming from normal encode/decode. Take advantage of available gbuffer space to send full normal instead of encoding. * #1139 Cleanup remove now unused encodeNormF.glsl * #1139 Remove final reference to encodeNormF * #1139 Fix for getNormalEnvIntensityFlags referencing wrong sampler for env intensity * Mac build fix
2024-04-17Fix typo in settings names (#1257)Ansariel Hiller
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp
2024-04-10Multiple fixes for mirrors. (#1192)Jonathan "Geenz" Goodman
* #1064 Fix for mirror surfaces going black when the roughness is set too high. * #1130 Fix for the user's avatar not appearing in mouselook in a mirror. * #1059 Disable mirrors on low settings per the feature table. * #860 Modify the settings UI to better reflect that we only have two AA modes: off and FXAA. * #1191 Add some settings for mirrors in preferences. * #1185 Add support for runtime mirror resolution changing. Useful for quality settings, and auto-FPS.
2024-04-09Merge remote-tracking branch 'origin/main' into release/materials_featuretteBrad Linden
2024-04-03secondlife/viewer#773: Amend dev setting description for RenderTerrainPBREnabledCosmic Linden
2024-04-02#1116 HDRI preview enhancements (#1119)RunitaiLinden
Don't split sky in radiance and irradiance maps Allow for applying HDRI sky to only irradiance map Allow for showing entire EEP sky (clouds and all) when split is set to zero
2024-04-02#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. ↵RunitaiLinden
(#1115)
2024-03-28#731 Fix for divide by zero when haze density set to zero (#1085)RunitaiLinden
2024-03-28#1046 Tweak auto-exposure to not underexpose bright scenes (#1084)RunitaiLinden
2024-03-28Merge tag '7.1.4-release'Erik Kundiman
source for viewer 7.1.4.8149792635
2024-03-27Post-merge cleanup (settings.xml)Andrey Lihatskiy