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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2020-09-02
SL-12978 & SL-13743. Remove abrupt changes in sun intensity calc, preserve or...
Dave Houlton
2020-09-02
SL-12978 clang-format shader file (whitespace)
Dave Houlton
2020-09-02
SL-12978 de-obfuscate, banish the temps
Dave Houlton
2020-09-02
SL-12978 refactor sunlight intensity calculation
Dave Houlton
2020-08-28
SL-13768 clang-format shader files (whitespace)
Dave Houlton
2020-08-28
SL-13768 de-obfuscate cloud/sky vertex shaders
Dave Houlton
2020-08-28
SL-13768 remove moon glow from sky and clouds
Dave Houlton
2020-08-21
SL-13743 revert part of SL-12978 change that broke low-angle sunlight
Dave Houlton
2020-08-20
SL-13565, clean up now-orphaned throttling variable and handling code
Dave Houlton
2020-08-18
Merge branch 'master' 6.4.8 into DRTVWR-497
Dave Houlton
2020-08-16
SL-13465 Fix local scalar mix masking global mix() function.
Ptolemy
2020-08-16
SL-13465 Partially restore atmospheric effects for the moon.
Ptolemy
2020-08-11
SL-13626 Renamed PoolSizeAssetStorage to PoolSizeVAssetStorage
Andrey Kleshchev
2020-07-21
SL-13416 eliminate sun/moon specular on shadowed surfaces
Dave Houlton
2020-07-14
SL-13163 revert 2 more instances of 'new EEP' specular calculation
Dave Houlton
2020-07-14
SL-13163 - Fix (revert) EEP specular contribution calculation for deferred
Dave Houlton
2020-07-02
SL-13539 Fix a white artifact over the water at certain angles
Ptolemy
2020-07-01
SL-12978 Add note about similar code in C++ and GLSL
Ptolemy
2020-07-01
SL-12978: Cleanup
Ptolemy
2020-07-01
SL-12978: Fix off-axis water dimming
Ptolemy
2020-06-29
SL-9632 Cleanup: Add note about potential missing inverse pow() texture_gamma
Ptolemy
2020-06-29
SL-9632 Fix Haze effecting HUD objects
Ptolemy
2020-06-29
SL-9632 Add note about shiny HUD objects that will be fullbright for both ALM...
Ptolemy
2020-06-29
SL-9632 Add note that shiny HUD objects will be fullbright
Ptolemy
2020-06-29
Merge branch 'DRTVWR-497' of bitbucket.org:lindenlab/viewer into DRTVWR-497
Ptolemy
2020-06-29
DRTVWR-497: Cleanup: Document algorithm name for normal packing/unpacking.
Ptolemy
2020-06-24
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-06-19
SL-9632 Fix HUD objects to not use environment lighting
Ptolemy
2020-06-19
SL-9632: Fix most HUD objects incorrectly being effected by the environment l...
Ptolemy
2020-06-13
SL-13084 Combined commit for the EEP specular color fix
Dave Houlton
2020-06-11
SL-13821 shader clean up and format
Dave Houlton
2020-06-11
SL-13281, add missing srgb->linear conversion for specular
Dave Houlton
2020-06-02
Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-512
Callum Prentice
2020-06-02
Merged master into DRTVWR-497
Andrey Kleshchev
2020-05-20
Fix for SL-13125 Update MediaRollOff values for greater range and less attenu...
Callum Prentice
2020-05-18
Merged master into DRTVWR-497
Andrey Kleshchev
2020-05-18
Merged master into DRTVWR-508
Andrey Kleshchev
2020-04-26
Merge branch 'master' into DRTVWR-460
Andrey Lihatskiy
2020-04-23
SL-12904 Temporarily use LLSD to avoid crashes on older viewers
Mnikolenko Productengine
2020-04-20
Merge branch 'master' into DRTVWR-497
Andrey Lihatskiy
2020-04-20
Merged master into DRTVWR-508
Andrey Kleshchev
2020-04-20
SL-12904 FIXED Camera Preset does not restore correctly when sitting
Mnikolenko Productengine
2020-04-14
SL-13019, fix broken varying linkage on MacOS
Dave Houlton
2020-04-09
SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...
Dave Houlton
2020-04-07
SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders comp
Dave Houlton
2020-04-07
SL-10449 Fix ALM on OSX
Ptolemy
2020-04-03
SL-12852 Cleanup for readability
Ptolemy
2020-03-25
Fix for class2/softenLightF.glsl not matching class1/softenLightF.glsl
Runitai Linden
2020-03-24
Merge cleanup
Runitai Linden
2020-03-24
Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR...
Runitai Linden
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