index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
Age
Commit message (
Expand
)
Author
2011-12-20
STORM-1738 - Add autocorrect functionality
Tank_Master
2011-12-12
merge changes for vmrg-202
Oz Linden
2011-12-12
merge changes for vmrg-204
Oz Linden
2011-12-08
EXP-1674 FIXED Disabled chrome for profile windows; adjusted floater height a...
Vadim ProductEngine
2011-12-07
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience
Richard Linden
2011-12-07
EXP-1673 FIX "Remove minimum window size constraint in the Viewer"
Richard Linden
2011-12-07
EXP-1639 WIP Cleaning up to improve readability; added more debugging messages.
Vadim ProductEngine
2011-12-06
EXP-1577 FOLLOWUP Implemented new requirements on size of profile floaters.
Vadim ProductEngine
2011-12-02
EXP-1451 FIX -- I want to put my NEARBY CHAT window at the bottom left, but t...
Leslie Linden
2011-12-02
SH-1912 Tweak based on QA/resident feedback
Dave Parks
2011-11-30
Automated merge with http://hg.secondlife.com/viewer-development
Richard Linden
2011-11-29
SH-1912 Add environment map back into shiny when lighting and shadows enabled.
Dave Parks
2011-11-29
merge
Dave Parks
2011-11-28
merge
Brad Payne (Vir Linden)
2011-11-24
merge changes for vmrg-193
Oz Linden
2011-11-23
SH-2711 FIX -- Removed the "RenderAnimateTrees" setting and associated code.
Leslie Linden
2011-11-21
merge
Dave Parks
2011-11-21
SH-2708 Fix for broken shadows on alpha objects
Dave Parks
2011-11-21
Moved snapshot to the bottom of the left toolbar per wolf
Leslie Linden
2011-11-18
Pull from viewer-experience
Merov Linden
2011-11-18
EXP-1498, EXP-1595, EXP-1596 : Hide empty system folders in a dynamic way, tu...
Merov Linden
2011-11-18
EXP-1485 FIX -- Viewer should have a minimum size 1024x768
Leslie Linden
2011-11-18
Removed unused code from alpha fragment shaders to fix some mac rendering gli...
Leslie Linden
2011-11-18
EXP-1582 FIXED (Add "Snapshots" button to 2nd tier default toolbar)
Paul ProductEngine
2011-11-16
EXP-1498 : Add a debug setting DebugHideEmptySystemFolders which is OFF by de...
Merov Linden
2011-11-16
SH-1618 FIX
Leslie Linden
2011-11-15
merge
Dave Parks
2011-11-15
SH-2681 Fix for shader compiler error on GLSL 1.30 and later
Dave Parks
2011-11-15
EXP-1515 merge
Vadim ProductEngine
2011-11-11
Assorted shader cleanup to remove a few warnings and errors for OS X.
Leslie Linden
2011-11-11
EXP-1527 FIX Debug values for windowwidth and windowheight can be set below m...
callum
2011-11-11
EXP-1515 FIXED Web Preference radio button must be clicked twice to engage.
Vadim ProductEngine
2011-11-10
SH-2666 Tweak depth of field optimizations based on resident feedback.
Dave Parks
2011-11-10
SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a...
Dave Parks
2011-11-08
SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirem...
Dave Parks
2011-11-08
merge
Dave Parks
2011-11-08
merge changes for vmrg-182
Oz Linden
2011-11-08
merge changes for storm-1580
Oz Linden
2011-11-08
merge changes for vmrg-178
Oz Linden
2011-11-07
SH-2634 Fix for land overlay not showing colors
Dave Parks
2011-11-07
Automated merge with http://hg.secondlife.com/viewer-development
Richard Linden
2011-11-07
SH-2546 Fix for black water under terrain (use vec3 instead of float for vary...
Dave Parks
2011-11-07
SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some r...
Dave Parks
2011-11-04
SH-2652 Even faster DoF -- also fix for screen going black when DoF enabled b...
Dave Parks
2011-11-04
SH-2652 Better DoF combine foo
Dave Parks
2011-11-04
SH-2652 Even faster depth of field
Dave Parks
2011-11-04
SH-2652 Faster depth of field
Dave Parks
2011-11-03
STORM-1580 WIP Removed the "Keep open after saving" checkbox that makes no se...
Vadim ProductEngine
2011-11-02
SH-1427 Fix for shader compilation failure when detail set to "mid"
Dave Parks
2011-11-02
SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha"...
Dave Parks
[next]