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AgeCommit message (Collapse)Author
2013-06-13NORSPEC-261 No more magic numbers, parity between forward and deferred ↵Dave Parks
rendering WRT to windlight and legacy shininess. Reviewed by Graham (a little bit).
2013-06-13NORSPEC-261 Put back directional ambient.Dave Parks
2013-06-13NORSPEC-261 Better blending of environment map.Dave Parks
2013-06-13NORSPEC-261 Fix for bad legacy shiny values.Dave Parks
2013-06-10Line endings.Dave Parks
2013-06-09NORSPEC-246 fix shader compile errors from missing returnGraham Madarasz
2013-06-09NORSPEC-246 fix issues with normal encoding on precision-deprived hardware ↵Graham Madarasz
and remove haxors
2013-06-09NORSPEC-246 WIP fix handling of encoded normals with single FP only cardsGraham Madarasz
2013-06-05Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-05NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ↵Dave Parks
used and glossiness bludgeoning environment intensity. Reviewed/written by Graham.
2013-06-05NORSPEC-238 NORSPEC-225 fix issues with env mask term being ignored and or ↵Graham Madarasz
damped by glossiness
2013-06-05NORSPEC-238 spec map env mask term in alpha chan ignoredGraham Madarasz
2013-06-03NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.Dave Parks
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵Dave Parks
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-05-31NORSPEC-223 Fix for wrong textures displaying on fullbright+shiny faces with ↵Dave Parks
advanced lighting enabled.
2013-05-30NORSPEC-216 Fix for some HUD objects not rendering with advanced ↵Dave Parks
lighting/materials enabled.
2013-05-30Fix for some objects not rendering underwater with advanced lighting enabledDave Parks
2013-05-29NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix ↵Dave Parks
testing based overhaul WIP Reviewed by Graham
2013-05-23NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny ↵Dave Parks
descrepencies.
2013-05-23NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny ↵Dave Parks
descrepencies.
2013-05-17Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-17NORSPEC-187 Add directionality to ambient lighting.Dave Parks
2013-05-17Extra fix for Dave's shader OS X related shader changecallum_linden
2013-05-17Backout OpenGL 2.1 compatibility attemptDave Parks
2013-05-17NORSPEC-187 Directional ambient work in progress.Dave Parks
2013-05-16Fix for compilation error in shadows disabled and don't load transform ↵Dave Parks
feedback shaders unless transform feedback is enabled.
2013-05-16NORSPEC-185 Fix for regression caused by accidentally checking in debug code.Dave Parks
2013-05-16Mergecallum_linden
2013-05-15Attempt at making deferred rendering work on OpenGL 2.1Dave Parks
2013-05-14NORSPEC-103 added new shaders for using norm/spec TCs in overlayGraham Madarasz
2013-05-13NORSPEC-177 Add glare to transparent surfaces.Dave Parks
2013-05-13Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-11Merge viewer-dev-materials and bugfix in LLPanelFace::getState using ↵Graham Madarasz
material instead of mMaterial
2013-05-10NORSPEC-173 Shrink size of matrix palette for backwards compatibility.Dave Parks
2013-05-10Merge with vwr-dev-matGraham Madarasz
2013-05-10merge changes for 3.5.2-beta4Oz Linden
2013-05-08Rollback NORSPEC-156 change which fails to compile due to implicit castGraham Madarasz
2013-05-08Rollback NORSPEC-156 change which fails to compile due to implicit castGraham Madarasz
2013-05-08Fix fullbrightF in the eyes of ancient nV compilerGraham Madarasz
2013-05-08NORSPEC-156 back to the fix that actually worksGraham Madarasz
2013-05-08NORSPEC-156 back to the fix that actually worksGraham Madarasz
2013-05-08NORSPEC-156 move gamma correction to vert shaderGraham Madarasz
2013-05-08NORSPEC-156 modify fullbrightF colorspace conversion to eliminate delta with ↵Graham Madarasz
non-deferred fullbright look
2013-05-08Merged lindenlab/viewer-development-materials into defaultgraham linden
2013-05-08NORSPEC-156 move gamma correction to vert shaderGraham Madarasz
2013-05-08NORSPEC-156 modify fullbrightF colorspace conversion to eliminate delta with ↵Graham Madarasz
non-deferred fullbright look
2013-05-07Fix for bad light map generation/sampling.Dave Parks
2013-05-07Merge vwr-dev-matGraham Madarasz
2013-05-06MATBUG-78 Fix for alpha lighting falloff not matching for sunlight when ↵Dave Parks
shadows are enabled.
2013-05-02Merged lindenlab/viewer-development-materials into defaultgraham linden