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path: root/indra/newview/app_settings/shaders
AgeCommit message (Expand)Author
2024-05-28secondlife/viewer#1531: Attempt to fix PBR terrain fragment shader.Cosmic Linden
2024-05-28Remove tinygltf dependency from LL::GLTF (#1541)Dave Parks
2024-05-23Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-main...Brad Linden
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
2024-05-20Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-main...Brad Linden
2024-05-17viewer#1501 Crash initiating screenSpaceReflUtil.glslAndrey Kleshchev
2024-05-16Fix previous shader float conversionErik Kundiman
2024-05-16Merge tag '7.1.7-release'Erik Kundiman
2024-05-15Merge commit '29be88d60d654193926add496d2d851f7c217356' into project/gltf_dev...Brad Linden
2024-05-15secondlife/viewer#1474: Remove small texture offset from PBR terrainCosmic Linden
2024-05-15secondlife/viewer#1474: Fix broken shader compilationCosmic Linden
2024-05-16Merge branch 'release/materials_featurette' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15#1267 Fix for alpha cutoff of zero and base color factor alpha of zero making...Dave Parks
2024-05-15#1466 Loosen clamp on haze glow to fix skies that want to be bonkers (#1470)Dave Parks
2024-05-15secondlife/viewer#1474: Remove small texture offset from PBR terrainCosmic Linden
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-15Merge branch 'marchcat/w-whitespace' into marchcat/x-mf-mergeAndrey Lihatskiy
2024-05-15Merge branch 'main' into marchcat/x-b-mergeAndrey Lihatskiy
2024-05-15Float operands for float operationsErik Kundiman
2024-05-14Fix shader error on mac: 'Redeclaration of sized array 'terrain_texcoord' not...Brad Linden
2024-05-10secondlife/viewer#907: Local PBR terrain texture transformsCosmic Linden
2024-04-30Fix for black moon. (#1369)RunitaiLinden
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2024-04-21Fix sampling normals from gbuffer and cleanup redundant gbuffer samples (#1294)Rye Mutt
2024-04-19#1139 Fix for world going black/white in some scenes (NaNs) (#1273)RunitaiLinden
2024-04-15Fix broken shaders due to 72730609f371ae0417a2d117fdc9d805ce8858fbAnsariel
2024-04-10Multiple fixes for mirrors. (#1192)Jonathan "Geenz" Goodman
2024-04-10Fix linux some shader errors when running under WSL, related to secondlife/vi...Brad Linden
2024-03-28#731 Fix for divide by zero when haze density set to zero (#1085)RunitaiLinden
2024-03-28#1046 Tweak auto-exposure to not underexpose bright scenes (#1084)RunitaiLinden
2024-03-13#975 Add RenderHDRISplitScreen debug setting (#976)RunitaiLinden
2024-03-12#965 Fix for EEP skies being too brightRunitaiLinden
2024-03-08HDRI Local Preview (#953)RunitaiLinden
2024-03-06Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1Jonathan "Geenz" Goodman
2024-03-06#681 Add probe blending for mirrors.Jonathan "Geenz" Goodman
2024-02-27#681 More generalization of falloff.Jonathan "Geenz" Goodman
2024-02-27#681 Make our sampling code for probes a good deal more generic to make sure ...Jonathan "Geenz" Goodman
2024-02-26https://github.com/secondlife/jira-archive-internal/issues/71006 Fix for prob...RunitaiLinden
2024-02-26#681 Start adding blending boilerplate.Jonathan "Geenz" Goodman
2024-02-23Merge branch 'brad/avatar_eye_fix' into 'release/materials_featurette' (#883)Brad Linden
2024-02-23Fix for deferred avatar eyes shader failing to link on Intel GPU.Brad Linden
2024-02-23Fixes for some shader compilation failures on mac.Brad Linden
2024-02-21secondlife/viewer-issues#72: Fix material preview affecting exposure on main ...Cosmic Linden
2024-02-08Update softenLightF.glslJonathan "Geenz" Goodman
2024-02-08Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-07secondlife/viewer#711: Reduce PBR terrain textures at low graphics settingsCosmic Linden
2024-02-07secondlife/viewer#711: Add more options to drop textures from terrain, not ye...Cosmic Linden
2024-02-07Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-05#677 Add hero probes to blinn-phong surfacesRunitaiLinden
2024-02-05#677 Add mirror clipping to rigged shadersRunitaiLinden