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path: root/indra/newview/app_settings/shaders/class3
AgeCommit message (Expand)Author
2021-01-19SL-13629, reconstruct rainbow lookup coord to reduce interior bandingDave Houlton
2021-01-13SL-13629 Modify texcoord to reverse rainbow color orderDave Houlton
2020-03-25Fix for class2/softenLightF.glsl not matching class1/softenLightF.glslRunitai Linden
2020-03-13SL-12233 Fix for disagreement between fullbright implementations with ALM on ...Runitai Linden
2020-03-05WIP - Windlight sun lighting should happen in sRGB space, not linear space. ...Runitai Linden
2019-12-03SL-11055 Increase fog burn-through for fullbrights (for reals)Dave Houlton
2019-07-23SL-11621Graham Linden
2019-07-22SL-11443Graham Linden
2019-07-10SL-1491Graham Linden
2019-06-10SL-10969, SL-11051Graham Linden
2019-06-06SL-10969Graham Linden
2019-06-03SL-10966Graham Linden
2019-05-29SL-10969Graham Linden
2019-05-28SL-10969, SL-11073Graham Linden
2019-05-23Add render debug controls for forcing disable of ambient, sun, and local ligh...Graham Linden
2019-05-21SL-11238Graham Linden
2019-05-16Revert lighting changes for 10856 causing knock-on.Graham Linden
2019-05-13SL-10856Graham Linden
2019-05-13SL-11149Graham Linden
2019-05-07SL-11055, SL-10966, SL-11087Graham Linden
2019-05-03SL-11090Graham Linden
2019-05-02Roll back sRGB decode changes from contrib for now.Graham Linden
2019-04-30SL-10856Graham Linden
2019-04-29SL-10956, SL-10969Graham Linden
2019-04-26Lighting WIPGraham Linden
2019-04-25Fix dark ALM and strangeness at Mid lighting (class 3 but with a darkness abo...Graham Linden
2019-04-22SL-10856Graham Linden
2019-04-19Fix sky and cloud shader usage of density_multiplier (not re-ranged from FS t...Graham Linden
2019-04-19SL-10967Graham Linden
2019-04-19Add directory names to sentinels in shaders so shaders with same filename can...Graham Linden
2019-04-10I don't think the class3 variant is used, but just in case.Geenz
2019-03-28SL-10829, SL-10830Graham Linden
2019-03-27Fix projector falloff and attenuation handling.Graham Linden
2019-03-22Make class3 light sum loop use light_diffuse[0] for sunlight_color instead of...Graham Linden
2019-03-20SL-10449Graham Linden
2019-03-19SL-10764Graham Linden
2019-03-19SL-10764Graham Linden
2019-03-03SL-10664, SL-10666Graham Linden
2019-02-28EEP performance WIPGraham Linden
2019-02-06SL-10478Graham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2019-01-24SL-10276Graham Linden
2019-01-17SL-10368Graham Linden
2019-01-10Fix for lineendings in depthToShadowVolumeG.glslandreykproductengine
2019-01-04Add new shaders for generating shadows from clouds.Graham Linden
2019-01-03Fix per-frag fullbright soft clip convenience funcs to include additive and a...Graham Linden
2018-12-19Add new shaders for advanced atmo SH env lighting calcs.Graham Linden
2018-12-05Shader cleanup and consolidation of use of sRGB conversion funcs.Graham Linden
2018-11-12SL-10044 SL-10045Graham Linden
2018-11-09Add missing new shader files.Graham Linden