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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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class3
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Author
2019-04-19
Fix sky and cloud shader usage of density_multiplier (not re-ranged from FS t...
Graham Linden
2019-04-19
SL-10967
Graham Linden
2019-04-19
Add directory names to sentinels in shaders so shaders with same filename can...
Graham Linden
2019-04-10
I don't think the class3 variant is used, but just in case.
Geenz
2019-03-28
SL-10829, SL-10830
Graham Linden
2019-03-27
Fix projector falloff and attenuation handling.
Graham Linden
2019-03-22
Make class3 light sum loop use light_diffuse[0] for sunlight_color instead of...
Graham Linden
2019-03-20
SL-10449
Graham Linden
2019-03-19
SL-10764
Graham Linden
2019-03-19
SL-10764
Graham Linden
2019-03-03
SL-10664, SL-10666
Graham Linden
2019-02-28
EEP performance WIP
Graham Linden
2019-02-06
SL-10478
Graham Linden
2019-01-30
SL-10415, SL-10434
Graham Linden
2019-01-24
SL-10276
Graham Linden
2019-01-17
SL-10368
Graham Linden
2019-01-10
Fix for lineendings in depthToShadowVolumeG.glsl
andreykproductengine
2019-01-04
Add new shaders for generating shadows from clouds.
Graham Linden
2019-01-03
Fix per-frag fullbright soft clip convenience funcs to include additive and a...
Graham Linden
2018-12-19
Add new shaders for advanced atmo SH env lighting calcs.
Graham Linden
2018-12-05
Shader cleanup and consolidation of use of sRGB conversion funcs.
Graham Linden
2018-11-12
SL-10044 SL-10045
Graham Linden
2018-11-09
Add missing new shader files.
Graham Linden
2018-11-09
Yes, Maurice, baby steps.
Graham Linden
2018-11-09
Back out changes causing broken shadows and other render shenanigans.
Graham Linden
2018-11-06
Move to using a shared deferredUtil object for getting pos/norm from gbuffer.
Graham Linden
2018-11-06
Remove scaleDownLight funcs and eliminate unused copy-pasted funcs in lightin...
Graham Linden
2018-11-01
SL-9994
Graham Linden
2018-10-10
Remove unused uniforms from atmospherics helper shaders.
Graham Linden
2018-10-10
Remove some unused atmospherics helpers and forward declarations of unused he...
Graham Linden
2018-10-09
SL-1289
Graham Linden
2018-10-05
SL-1925
Graham Linden
2018-09-14
SL-9632 add uniform and code to supress atmospherics in all shaders that coul...
Graham Linden
2018-09-14
SL-1491
Graham Linden
2018-09-10
Add copies of existing lighting shaders for advanced atmo path.
Graham Linden
2018-09-10
Move fname back inside class loop. grumble stringstream grumble.
Graham Linden
2018-09-10
Fixes for switching between atmospherics implementations on the fly.
Graham Linden
2018-09-07
Fix createDensityProfileLayer dropping passed in values.
Graham Linden
2018-09-06
Fix tex format mismatch between what libatmosphere was generating and what we...
Graham Linden
2018-09-04
8283/4 WIP
Graham Linden
2018-08-09
MAINT-8951
Graham Linden
2018-07-10
Make advanced atmo sky shader compile again.
Graham Linden
2018-06-12
Fix env panel forward action.
Graham Linden
2018-06-11
Make cloud rendering use textures defined in sky settings and add code to sha...
Graham Linden
2018-05-01
Le Merge
Graham Linden graham@lindenlab.com
2018-04-20
Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.
Graham Linden graham@lindenlab.com
2018-03-14
Fix up atmospheric helpers and transport shader for adv atmo path.
Graham Linden graham@lindenlab.com
2018-03-12
Add new shader files missed in last commit.
Graham Linden graham@lindenlab.com
2018-03-08
Get libatmosphere shader into link chain for Adv WL shaders.
Graham Linden graham@lindenlab.com
2018-02-28
Add 3p package for adv atmospherics to autobuild.
Graham Linden graham@lindenlab.com
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