Age | Commit message (Collapse) | Author |
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Diffuse,Emissive,Metal,Occlusion,Roughness first
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spot light shadows not working in probes.
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LLPanelVolume
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deferred shaders. Move reflection probe shaders to class3 and restore class2 shaders to non-reflection probe versions.
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and off.
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This keeps ambient from getting overblown and better matches environment lighting with ALM on/off.
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