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path: root/indra/newview/app_settings/shaders/class3/deferred
AgeCommit message (Expand)Author
2019-01-24SL-10276Graham Linden
2019-01-17SL-10368Graham Linden
2019-01-10Fix for lineendings in depthToShadowVolumeG.glslandreykproductengine
2019-01-04Add new shaders for generating shadows from clouds.Graham Linden
2019-01-03Fix per-frag fullbright soft clip convenience funcs to include additive and a...Graham Linden
2018-12-19Add new shaders for advanced atmo SH env lighting calcs.Graham Linden
2018-11-09Yes, Maurice, baby steps.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-11-01SL-9994Graham Linden
2018-10-09SL-1289Graham Linden
2018-10-05SL-1925Graham Linden
2018-09-14SL-9632 add uniform and code to supress atmospherics in all shaders that coul...Graham Linden
2018-09-14SL-1491Graham Linden
2018-09-10Add copies of existing lighting shaders for advanced atmo path.Graham Linden
2018-09-10Move fname back inside class loop. grumble stringstream grumble.Graham Linden
2018-09-10Fixes for switching between atmospherics implementations on the fly.Graham Linden
2018-09-07Fix createDensityProfileLayer dropping passed in values.Graham Linden
2018-09-06Fix tex format mismatch between what libatmosphere was generating and what we...Graham Linden
2018-09-048283/4 WIPGraham Linden
2018-08-09MAINT-8951Graham Linden
2018-07-10Make advanced atmo sky shader compile again.Graham Linden
2018-06-12Fix env panel forward action.Graham Linden
2018-06-11Make cloud rendering use textures defined in sky settings and add code to sha...Graham Linden
2018-05-01Le MergeGraham Linden graham@lindenlab.com
2018-04-20Move class3 sky/cloud shaders to where they need to be to get picked up by ALM.Graham Linden graham@lindenlab.com
2011-10-04SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc...Dave Parks
2011-09-24SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI driversDave Parks
2011-09-22SH-2244 Fix for artifacts with L&S enabled when using core profile.Dave Parks
2011-09-16SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...Dave Parks
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when usi...Dave Parks
2011-08-19mergeDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-08-17fix files that do not end with a newline (warn-on-failure:copyright because s...Oz Linden
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-07-27SH-1990 Fix for redundantly applying some color scaling to sky and water (als...Dave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2010-10-06ATI compatibility passDave Parks
2010-08-30pull internationalization fixes from faulty splitOz Linden
2010-08-24Update GLSL shader sources to current $LicenseInfo$ standard.Nat Goodspeed
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
2010-05-09Rejig deferred normal-map packing a little, to double its accuracy for free.Tofu Linden
2010-05-06EXT-6912 FIXED Deferred Rendering - shiny objects look like a projection inst...Tofu Linden
2010-04-23Backed out changeset b379d162769eTofu Linden
2010-04-23Restore a bit of the non-deferred renderer's sun/moon waterglow in deferred r...Tofu Linden
2010-04-22ssreflections: dampen/blur ssreflections rather more.Tofu Linden
2010-04-21port class1 ssreflections tweaks to class2 and class3Tofu Linden
2010-04-16strengthen the fakey blur in the fakey ssreflections.Tofu Linden