Age | Commit message (Expand) | Author |
---|---|---|
2022-08-22 | SL-17975: PBR: Add light debugging | Ptolemy |
2022-08-11 | SL-17763: Make dist_atten consistent between PBR and Legacy | Ptolemy |
2022-08-09 | SL-17763: PBR: Fix point light to be consistent | Ptolemy |
2022-08-02 | SL-17762: Cleanup dist_atten | Ptolemy |
2022-08-02 | SL-17762: PBR: Add debug flag to turn off regular output and color code point... | Ptolemy |
2022-07-15 | SL-17702: PBR: Add PBR materials to point light shaders | Ptolemy |
2022-07-15 | SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da alias,... | Ptolemy |
2022-07-14 | SL-17702: PBR: First pass point lights | Ptolemy |
2022-07-14 | SL-17765: PBR: Add emissiveRect to class3 light shaders | Ptolemy |
2022-07-14 | SL-17764: PBR: Add light shaders to class 3 deferred | Ptolemy |