index
:
viewer.git
2024.09-ExtraFPS
main
maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
indra
/
newview
/
app_settings
/
shaders
/
class3
/
deferred
/
pointLightF.glsl
Age
Commit message (
Expand
)
Author
2023-02-24
SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mi...
Dave Parks
2022-11-20
Fix for SSAO not behaving properly.
Geenz Linden
2022-11-14
Merged in SL-18332 (pull request #1194)
Jonathan Goodman
2022-09-20
SL-18190 Reduce banding (stay in linear space as much as possible, increase p...
Dave Parks
2022-09-17
Cleanup more unused functions and fix spotLightF (whoops)
Dave Parks
2022-09-17
WIP - Fix for alpha PBR lighting for point lights (spot lights treated as poi...
Dave Parks
2022-09-17
WIP - replace PBR implementation - point lights
Dave Parks
2022-09-17
WIP - switch PBR implementations
Dave Parks
2022-09-13
SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma...
Dave Parks
2022-08-24
SL-17702: PBR: Document lights are in linear from C++ side
Ptolemy
2022-08-24
SL-17702: PBR: Use legacy attenuation for point lights
Ptolemy
2022-08-22
SL-17975: PBR: Add light debugging
Ptolemy
2022-08-11
SL-17763: Make dist_atten consistent between PBR and Legacy
Ptolemy
2022-08-09
SL-17763: PBR: Fix point light to be consistent
Ptolemy
2022-08-02
SL-17762: Cleanup dist_atten
Ptolemy
2022-08-02
SL-17762: PBR: Add debug flag to turn off regular output and color code point...
Ptolemy
2022-07-15
SL-17702: PBR: Add PBR materials to point light shaders
Ptolemy
2022-07-15
SL-17702: PBR: Cleanup light shaders to use calcHalfVectors, remove da alias,...
Ptolemy
2022-07-14
SL-17702: PBR: First pass point lights
Ptolemy
2022-07-14
SL-17765: PBR: Add emissiveRect to class3 light shaders
Ptolemy
2022-07-14
SL-17764: PBR: Add light shaders to class 3 deferred
Ptolemy