Age | Commit message (Expand) | Author |
---|---|---|
2020-03-05 | WIP - Windlight sun lighting should happen in sRGB space, not linear space. ... | Runitai Linden |
2019-05-02 | Roll back sRGB decode changes from contrib for now. | Graham Linden |
2019-03-28 | SL-10829, SL-10830 | Graham Linden |
2019-03-27 | Fix projector falloff and attenuation handling. | Graham Linden |
2019-03-20 | SL-10449 | Graham Linden |
2019-01-30 | SL-10415, SL-10434 | Graham Linden |
2018-11-09 | Yes, Maurice, baby steps. | Graham Linden |
2018-11-09 | Back out changes causing broken shadows and other render shenanigans. | Graham Linden |
2018-11-06 | Move to using a shared deferredUtil object for getting pos/norm from gbuffer. | Graham Linden |
2018-09-10 | Add copies of existing lighting shaders for advanced atmo path. | Graham Linden |