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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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path:
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indra
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newview
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app_settings
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shaders
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class3
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deferred
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materialF.glsl
Age
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Author
2023-03-10
This corrects tangents on blinn-phong surfaces to use proper mikkt calculatio...
Rye Mutt
2023-03-10
Fix alpha blended blinn-phong glossiness in punctual lights and glossy env ap...
Rye Mutt
2023-03-02
SL-19281 Unify handling of haze and gamma between fullbright and not and move...
Dave Parks
2023-02-27
DRTVWR-559 Fix for local lights being applied to fullbright objects.
Dave Parks
2023-02-24
DRTVWR-559 Fix for ignoring specular channel alpha for attenuation environmen...
Dave Parks
2023-02-24
SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mi...
Dave Parks
2023-01-27
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending....
RunitaiLinden
2022-10-10
SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...
Dave Parks
2022-09-30
SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...
Dave Parks
2022-09-27
SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...
Dave Parks
2022-09-26
SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...
Dave Parks
2022-09-22
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...
Dave Parks
2022-09-21
SL-18190 Fix for fullbright alpha blended legacy materials appearing in wrong...
Dave Parks
2022-09-20
SL-18190 Reduce banding (stay in linear space as much as possible, increase p...
Dave Parks
2022-07-06
SL-17274: PBR: Add missing GBuffer flags to class3 materialF
Ptolemy
2022-06-21
SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight
Ptolemy
2022-05-24
SL-17472 Add checkbox to preferences for enabling "PBR" that uses "class3" de...
Dave Parks