Age | Commit message (Expand) | Author |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-09-09 | Merge viewer-release 3.6.5 Cocoa | Graham Linden |
2013-09-09 | Merge viewer-release | simon |
2013-09-05 | NORSPEC-360 fix issues with mip selection and TCs in projector fake env refle... | Graham Linden |
2013-07-30 | NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1... | Graham Madarasz (Graham Linden) |
2013-07-25 | NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver... | Graham Linden |
2013-07-24 | NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma... | Graham Linden |
2013-07-24 | NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as def... | Graham Linden |
2013-07-23 | NORSPEC-293 fix sRGB to linear conversion to not scrooge the darks | Graham Linden |
2013-07-23 | NORSPEC-285 NORSPEC-298 alpha vs diff color differences | Graham Linden |
2013-07-21 | NORSPEC-315 NORSPEC-316 NORSPEC-312 fix various haze and gamma correction iss... | Graham Linden |
2013-07-12 | NORSPEC-291 WIP fix materials underwater with shadows on | Graham Linden |
2013-07-11 | Merge with latest viewer-release. | Geenz |
2013-07-11 | NORSPEC-291 WIP fix avatar disappearing | Graham Madarasz (Graham) |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist... | Graham Madarasz (Graham) |
2013-07-03 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-07-03 | NORSPEC-298 Fix for inconsistent alpha lighting when diffuse color is not white. | Dave Parks |
2013-07-03 | NORSPEC-293 better fix incorporating srgb_to_linear curve and applying textur... | Graham Linden |
2013-07-02 | NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec. | Dave Parks |
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ... | Dave Parks |
2013-06-26 | MATBUG-194 Fix for crazy colors on projector shadows with NVIDIA OpenGL 3.3 i... | Dave Parks |
2013-06-20 | NORSPEC-277 WIP backout old-school normal permutation | Graham Linden |
2013-06-19 | Merge with viewer-release. | Geenz |
2013-06-19 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-19 | Point light color (de)correction. | Dave Parks |
2013-06-13 | NORSPEC-261 No more magic numbers, parity between forward and deferred render... | Dave Parks |
2013-06-13 | NORSPEC-261 Better blending of environment map. | Dave Parks |
2013-06-13 | correct DOS line endings | Oz Linden |
2013-06-09 | NORSPEC-246 fix shader compile errors from missing return | Graham Madarasz |
2013-06-09 | NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an... | Graham Madarasz |
2013-06-09 | NORSPEC-246 WIP fix handling of encoded normals with single FP only cards | Graham Madarasz |
2013-05-29 | NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t... | Dave Parks |
2013-05-17 | NORSPEC-187 Add directionality to ambient lighting. | Dave Parks |
2013-05-17 | NORSPEC-187 Directional ambient work in progress. | Dave Parks |
2013-05-13 | Merged with https://bitbucket.org/lindenlab/viewer-beta | Geenz |
2013-05-08 | Merged lindenlab/viewer-development-materials into default | graham linden |
2013-05-07 | Fix for bad light map generation/sampling. | Dave Parks |
2013-05-07 | Merge vwr-dev-mat | Graham Madarasz |
2013-05-06 | MATBUG-78 Fix for alpha lighting falloff not matching for sunlight when shado... | Dave Parks |
2013-05-02 | Merged lindenlab/viewer-development-materials into default | graham linden |
2013-05-01 | Merge vwr-dev-mat | Graham Madarasz |
2013-05-01 | Fix for sky being too bright with advanced lighting enabled | Dave Parks |
2013-05-01 | Fix up specular highlights and gamma correction for projectors. | Dave Parks |
2013-04-30 | Merge vwr-dev-mat again | Graham Madarasz |
2013-04-30 | Fix vwr-dev-mat merge bugs in llpanelface (missing Oz fix) and XML | Graham Madarasz |
2013-04-30 | MATBUG-78 Fix for alpha lighting distance attenuation not matching opaque dis... | Dave Parks |
2013-04-29 | NORSPEC-153 Workaround for AMD driver bug that doesn't like '\' on #define's | Dave Parks |
2013-04-29 | Merged with https://bitbucket.org/lindenlab/viewer-development-materials | Geenz |
2013-04-29 | Fix any missing color space conversions where appropriate, tweak the sun's in... | Geenz |
2013-04-26 | Merge vwr-dev-mat | Graham Madarasz |